The Monk. Hmmmm.....a "Fighter" but low HP and no armor, and the first couple levels he's basically fighting with a dagger. (d4 damage)
Powers are out of whack. Speak with Plants?! A Druid doesnt even get that innate ability.
Why would a Monk pick locks??
At 5th level a Magic-user can cast mighty 3rd level spells. A Monk can "play dead" (good doggy!) Feign Death......
I ahve several versions of the Monk- Castles & Crusades, AEC, AD&D, even Brave Halfling's - Delving Deeper. Even THe Best Of Dragon magazine #3 suggests amny changes to the Monk.
Im working on revamped version of the Monk- but I want your input.