by Scalydemon » Mon May 21, 2012 7:31 pm
3:30pm
You get done slashing yellow Toad throats and leave the beasts to bleed out and collect flies in the swamp
A group of you approach the back door to the squat black Temple. The door has a heavy chain and padlock. Leon the thief attempts to find/remove traps (behind the scenes roll d100) , he finds no traps. The heavy padlock and chains securing the door appear very old and have some rust but are still serviceable.
Leon attempts to pick the lock, rolls a 28, success! He hears the familiar sound of the tumbler disengaging within the locking mechanism. The padlock slides open and the rusty chain falls limply to clang on the ground in front of the door.
Turin steps in and creaks the door open. Sunlight from outside filters into a small 10- x 10' dark room, moldy dark green cloaks hang on hooks set into the 2 dark stone side walls of the room. There is a coating of translucent green slimey residue covering the floor and some of the walls. You can see items that were made from wood that have been mostly dissolved, the remnants of a stool, and a bench. A door is on the far wall in front of you. The wall is of stone, but the door is wooden and shows the same signs of slimey decay. It looks rotted to the point that you could kick it down with one kick.
Past where the sunlight filters in it is dark and eerily quiet within the Temple.
What are your next actions?
Let the red dawn surmise
What we shall do,
When this blue starlight dies
And all is through.Publisher of AFS Magazine An old school gaming & pulp literature fanzine available in print only http://hallsoftizunthane.blogspot.com/