The First Key is inserted and this time turned right by Dandy.
As soon as the key is turned, the south 15 feet of the floor begin to rise, including the area of the pool. Dandy backs up quickly and the party watches as a mithril vault fills the south part of the room. There is a door in the center of the device, which slowly opens.
Within the vault is a huge treasure: gems of all sorts, potions and scrolls (12 and 6 respectively, by your count outside of the vault), three swords, a spear, a rod, a staff, and some other things hidden beneath the treasure you can see. Beyond the trove is a sort of altar, covered in dust and a skull...
Actions?
Hit points and marching order
Grimes 46/46 blessed
--Furuk 59/59 blessed
Dieter 31/31 < remove curse, dispel magic, lightning bolt, continual light, auditory illusion, magic missile x2, floating disc > blessed
--Dandy 33/33 < CLW x6, Hold Person, Find Traps, Prayer, Remove Curse, Dispel Magic, Exorcise > blessed ; protected from evil 10'
Castinus 34/34 blessed