Return to the Temple

greyarea's P-B-P game

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Re: Return to the Temple

Postby greyarea » Wed Jan 06, 2016 2:02 am

INITIATIVE baddies [1d6] = 4 party [1d6] = 3

Romag chants and a glowing things--looks like a stone club--of pure magical force appears, floating in the air, which immediately attacks who [1d6] = 1 the druid, Effric. attack [1d20+2] = 4+2 = 6 The spiritual weapon misses the treehugger.
The leader breaks off the arrow in his eye, replying, I'll see see you dead with my good eye. NO QUARTER!
The three archers arch [1d20] = 18 [1d20] = 10 [1d20] = 7 who [1d7] = 2 and Toto takes a second shaft. It is enough to end him.

With a curse and wave of his hand, Effric makes the weeds and grasses still.
Thurwin fires a bolt at Romag Thurwin energy bolt [1d20] = 7 missing.
Calthas switches targets Caltas bow [1d20+2] = 17+2 = 19 dmg [1d8+1] = 4+1 = 5 wounding one of the archers.
Caydon has the leader in his sights (and fires? I suppose so) Caydon ranged attack [1d20+2] = 15+2 = 17 dmg [1d8+1] = 3+1 = 4 and punishes him for his obstinance.
Morgan attacks the leader morgan sword [1d20+3] = 20+3 = 23 CRIT [1d20] = 20 Chest strike stuns foe for 1d3 rounds. Inflict +1d8 damage with this strike. dmg [2d4+3] = 6+3 = 9 + [1d8] = 7 and his savage blow gravely injures the man.
Calmert (autopilot) swings his mace at the leader Calmert mace [1d20+1] = 16+1 = 17 dmg [1d6+2] = 3+2 = 5 and dents the helmet. The woozy, damaged man tries to keep standing...
Tavin huddles in his own darkness.

Weeds enchanted still entangle the cleric and archers, one of whom is completely unable to move.

Actions?

Hit points and marching order
Effric 10/10 <3,0>
Morgan 18/18
--Calthas 13/13
Tavin 9/9 < >
Calmert 14/14 <2/3/friends>
Caydon 9/11
--Thurwin 13/13 <, >
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Re: Return to the Temple

Postby connivingsumo » Wed Jan 06, 2016 2:19 am

CALMERT: Cleric

The Gnome struggles against the vines - having no success, he moves backwards in a defensive posture making his way to Darryl.

OOC: Did Calmert cast the opposite of Bless? If not, he will do that on the enemy group so that they will have a -1ToHit and we'll have a +1ToHit (via the previous Bless).
SUCCESSFUL "TRADES" with: tumblingdice x2, Blood axe, and Kipper! ~ thanks to all of you! :D

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Re: Return to the Temple

Postby tumblingdice » Wed Jan 06, 2016 11:33 am

Morgan rears back with his sword, then delivers the most ferocious blow he can muster to the leader. "For Darryl," he growls.
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.
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Re: Return to the Temple

Postby kwll » Wed Jan 06, 2016 11:35 am

Calthas casts another arrow at one of the enemy archers, again, figuring that the other combatants will be handled by his party mates in hand-to-hand combat.
Tasrem End lvl 8 Magic User HP 15/15 XP 200001/310001
Meringered lvl 4 Cleric HP 14/14 XP 12246/12501
Calthas lvl 2 Elven Archer HP 18/18 XP 119/190
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Re: Return to the Temple

Postby badams30 » Wed Jan 06, 2016 12:27 pm

Thurwin - Wizard

Thurwin tosses a magical bolt at the leader, hoping to finish him off.
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Re: Return to the Temple

Postby merias » Wed Jan 06, 2016 12:49 pm

Effric goes after the leader with his scimitar.
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Re: Return to the Temple

Postby Spanningtree » Wed Jan 06, 2016 2:41 pm

Tavin - Monk

Tavin will sit down and await the magics expiration.
Anall nathrack uthos bethos doss yell yenva. -Merlin
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Re: Return to the Temple

Postby greyarea » Wed Jan 06, 2016 9:25 pm

connivingsumo wrote:CALMERT: Cleric

The Gnome struggles against the vines - having no success, he moves backwards in a defensive posture making his way to Darryl.

OOC: Did Calmert cast the opposite of Bless? If not, he will do that on the enemy group so that they will have a -1ToHit and we'll have a +1ToHit (via the previous Bless).


OOC: 2 things

1) Calmert has not cast curse? anti-bless? whatever... yet. He could but he hasn't.

2) Effric dispelled the second entangle and Calmert is free of it. Hence, he bashed the leader with his mace.
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Re: Return to the Temple

Postby kjc » Thu Jan 07, 2016 12:14 am

Image
Caydon - Rogue
If Caydon can get a clean shot at the leader, without endangering his (Caydon's) comrades, he will take it. If the shot hits, he will yell "No quarter then!" Otherwise he will choose a different enemy, preferably one that is already wounded, to feather.
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Re: Return to the Temple

Postby connivingsumo » Fri Jan 08, 2016 12:20 am

greyarea wrote:
connivingsumo wrote:CALMERT: Cleric

The Gnome struggles against the vines - having no success, he moves backwards in a defensive posture making his way to Darryl.

OOC: Did Calmert cast the opposite of Bless? If not, he will do that on the enemy group so that they will have a -1ToHit and we'll have a +1ToHit (via the previous Bless).


OOC: 2 things

1) Calmert has not cast curse? anti-bless? whatever... yet. He could but he hasn't.

2) Effric dispelled the second entangle and Calmert is free of it. Hence, he bashed the leader with his mace.

OOC: sorry - I missed where he was freed! :o :shock: :? Calmert shall 'bash' away! :mrgreen:
SUCCESSFUL "TRADES" with: tumblingdice x2, Blood axe, and Kipper! ~ thanks to all of you! :D

"Be the change you want to see in the world." ~Gandhi
“If more of us valued food and cheer above hoarded gold, it would be a much merrier world.” ~J.R.R. Tolkien
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