[New Release] The Chronicles of Amherth and Adventure Bundle

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[New Release] The Chronicles of Amherth and Adventure Bundle

Postby petespahn » Thu May 19, 2011 3:53 pm

THE CHRONICLES OF AMHERTH
The Chronicles of Amherth is a Labyrinth Lord™ campaign setting designed to provide new Labyrinth Lords with a ready-made, and most of all, manageable fantasy setting from which to quickly launch a new campaign. World history, backstory, timeline, and metaplot have all been kept to a minimum in order to help facilitate this goal. Amherth accommodates most of the well-known fantasy tropes including wizards, elves, dragons, dwarves, and many others. Veteran fantasy gamers will find much of the material contained within is easily adapted for use with existing campaigns.

Note to SNG customers: All future Small Niche Games adventures will be set in the world of Amherth, but still be generic enough to drop into any existing campaign world.

AMHERTH OVERVIEW
The people of Amherth are descendants of a long-extinct race of godlike beings known only as the Ancients. Humanity is the dominant force in the Known World, while most of the nonhuman races have retreated from public view. The wilderness is a dark and dangerous place, filled with monsters and other perils, and the threat of war is ever present, with civilization constantly hanging on the brink of collapse. With its bleak world history, apathetic gods, and evil magics resurfacing from the past, the Chronicles of Amherth lends itself towards a darker fantasy style of play.

THE CHRONICLES OF AMHERTH is available HERE

CONTENTS
-The Gods of Amherth: Twelve detailed gods and how they fit into the setting.
-History of the Ancients: Details of the powerful beings who almost destroyed the world and the legacy they left behind.
-The Known World of Amherth: A detailed overview of the setting’s major realms and regions, including the Duchy of Valnwall. (Gazetteer-style guidebooks to follow!)
-New Flora: Twelve new magical plants.
-New Monsters: 40 fully detailed races and monsters for use in your Labyrinth Lord campaign.
-New Magic Items: 22 new magic items.

LABYRINTH LORD COMPATIBLE
With the cooperation of companies such as Goblinoid Games, Faster Monkey Games, and Brave Halfling Publishing, Small Niche Games has created an alternate version of the Duchy of Valnwall setting that is still compatible with the one given in the Labyrinth Lord™ core rulebook. The names of previously published places, cities, and in some cases even NPCs are used with permission, so Labyrinth Lords who have been running games in the Duchy should have no trouble adapting their game to the Duchy of Valnwall detailed later in this text and in future Small Niche Games products.

ATARIN’S DELVE
Also included with this product is the sample adventure Atarin’s Delve. Atarin’s Delve is a short, site-based Labyrinth Lord™ adventure designed for 4-6 characters of 1st-3rd level (about 8-10 levels total). The adventure takes place in a cave system that was once sacred to a humanoid race known as the cathla, but has now been taken over by a cult of the water goddess Makil from the Chronicles of Amherth setting.

CHRONICLES OF AMHERTH ADVENTURE BUNDLE
Want more adventure bang for your buck? Pick up the Chronicles of Amherth Adventure Bundle which includes the Chronicles of Amherth setting overview, the sample adventure Atarin’s Delve, and critically acclaimed adventures Blood Moon Rising, The Inn of Lost Heroes, and Pyramid of the Dragon all at a hugely discounted price.
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