INITIATIVE baddies [1d6] = 6 party [1d6] = 5
Romag gets a spell off this time. His curse cancels out Calmert's blessing.
The leader (still stunned) tries to un-woozy himself.
Three arrows are shot [1d20] = 11 [1d20] = 8 [1d20] = 9 all to no effect.
Thurwin fires a magic blast Thurwin energy bolt [1d20] = 1 fumble [1d20] = 14 Like a turtle on its back, you slip and land upside down, ailing about and unable to right yourself. You must ght from a prone position for the next round before you can recover your balance and rise. Facepalm.
Calthas fires an arrow Calthas bow [1d20+2] = 20+2 = 22 CRIT [1d20] = 14 Devastating strike to back of head. Inflict +1d8 damage with this strike, and the foe must make a Fort save (DC 10 + PC level) or fall unconscious. (Ignore the DCC-specific stuff). dmg [1d8] = 3 + [1d8] = 8 The archer falls like a stone, dead like a stone.
Caydon also arrows Caydon ranged attack [1d20+2] = 5+2 = 7 and is so amazed at the fumble and critical hit that his aim is thrown.
Morgan swings his mighty sword Morgan sword [1d20+3] = 15+3 = 18 dmg [2d4+3] = 5+3 = 8 and the leader falls dead.
Effric holds, his foe dead
Calmert holds, his foe dead
Tavin sits in darkness like a goth listening to Robert Smith of The Cure.
Weeds enchanted still entangle the cleric and archers, one of whom is completely unable to move and anther is stone dead. Romag the cleric and two archer remain.
Actions?
Hit points and marching order
Effric 10/10 <3,0>
Morgan 18/18
--Calthas 13/13
Tavin 9/9 < >
Calmert 14/14 <2/3/friends>
Caydon 9/11
--Thurwin 13/13 <, >
OOC: Sorry, I was out at a library convention for the weekend. Actually met one of you for dinner and conversation. Great time! If you're asking yourself, "Was it me?" and you don't remember meeting me for dinner than it was likely someone else.