A forum for discussion of Labyrinth Lord, Mutant Future, Starships & Spacemen, or other old-school gaming discussion. http://goblinoidgames.com/forums/
I started one a while back and never got very far with it...maybe I'll get around to finishing it here soon.
Re: Glad's Art of the Adventuring Life....
Posted: Fri Nov 07, 2014 10:46 pm
by Blood axe
Cool! Thanks!! You gotta have crazy stuff like a STOP sign shield, parking meter club, football helmet, etc. ( or badger-man with sunglasses.) "Relics."
Re: Glad's Art of the Adventuring Life....
Posted: Wed May 04, 2016 2:11 am
by Blood axe
What happened to GLAD ?
Re: Glad's Art of the Adventuring Life....
Posted: Sun Jul 31, 2016 3:40 pm
by Glad27
I'm still around, Blood Axe.
You had asked about a Mutant Future/Gamma World type drawing previously...here's one I did for a client's module that was released at North Texas RPG probably a couple of years ago now...
And one I just got done with just for fun involving undead...
Re: Glad's Art of the Adventuring Life....
Posted: Mon Aug 08, 2016 5:46 pm
by Blood axe
Damn, I missed your art Glad !
What adventure was that sci-fi art from? Cool!!!
Re: Glad's Art of the Adventuring Life....
Posted: Wed Aug 10, 2016 8:56 pm
by JL Duncan
Agree, This is pretty awesome stuff!
Re: Glad's Art of the Adventuring Life....
Posted: Sun Nov 27, 2016 5:50 pm
by Glad27
Thanks...the Gamma World piece was done for a "one shot" mini-module that was seen at North Texas RPG Con, Blood Axe.
Re: Glad's Art of the Adventuring Life....
Posted: Sun Nov 27, 2016 7:59 pm
by Blood axe
Damn! Isnt that Kelek? Evil Wizard from D&D cartoon, action figure, old D&D adventures! Cool!
Do you happen to remember the name of that Gamma World adventure?
Re: Glad's Art of the Adventuring Life....
Posted: Sun Nov 27, 2016 8:03 pm
by Blood axe
Glad27 wrote:I started one a while back and never got very far with it...maybe I'll get around to finishing it here soon.
If you ever finish this- taht would be great. Id love to see it. Reminds me of the old Famine in Far-go cover.