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Easter Present - The Bunker

PostPosted: Sun Apr 20, 2014 6:27 pm
by gentleman john
Because it's Easter, and because I want to spread some love for Mutant Future, I've created a small encounter module for Mutant Lords to drop into their campaigns. The module is about 4 pages long (excluding the front page and the OGL) and is on Google Docs at https://drive.google.com/file/d/0B9m0sXWdlPDQUkNjME9pNERZYms/edit?usp=sharing.

There are no maps in it, I'm afraid, as I have absolutely no artistic talent beyond stick figures and straight lines. However, if anyone chooses to develop what I've written, I'd like to hear/see what has been done.

Feedback would be appreciated.

Re: Easter Present - The Bunker

PostPosted: Sun Apr 20, 2014 6:46 pm
by Blood axe
Thanks for sharing! :!:

Seems like it would be tough for a beginning group. (100 point force fiend + Androids) But an intermediate group could probably handle it.

For beginners Id just cut back the force field and Androids to 50HP. Cut the weapon damage possibly. Done.

Re: Easter Present - The Bunker

PostPosted: Sun Apr 20, 2014 8:06 pm
by gentleman john
You're welcome.

Yes, it would be tough for a low-level group without technological assistance. But, as you point out, dropping the power level of the opposition would compensate for that. That's what being a referee is all about though, in my opinion.

Now, what would you put in the complex under the bunker?

Re: Easter Present - The Bunker

PostPosted: Sun Apr 20, 2014 8:26 pm
by Blood axe
gentleman john wrote:You're welcome.

Yes, it would be tough for a low-level group without technological assistance. But, as you point out, dropping the power level of the opposition would compensate for that. That's what being a referee is all about though, in my opinion.

Now, what would you put in the complex under the bunker?


Yes, easily adjusted to the strength of the group.

It would be a great way to introduce a new player. A "sleeper" or even an android. Some useful gear or supplies also, of course.