Ive posted this awhile back, Im posting it again to work on it a bit more. Keep in mind that this for Basic LL, I want to keep it simple. I want to stay away from adding skills at certain levels, or too much complication.
Requirements- INT9, DEX13
Prime- DEX
HD-d6
Max. Level-12
XP- as Dwarf
Saves-Elf
Armor-Chainmail or lighter
Weapons- Longbow, small/medium melee weapons-no bigger then long sword
Some Elves disdain learning magic & spells, instead choosing to special in the traditional Elf missile weapon-the Longbow. Elven Archers concentrate on practicing archery, above all other things. The Elven Archer is deadly accurate.
Master Archer- +1 hit +1 damage with Longbow
Archery before all other things- the Elven Archer practices with his bow constantly, but such specialization has a price. The Archer is -1 hit with all melee weapons and gains no magic spells.
Bowyer/Fletcher- the Elven Archer can make arrows & even a new bow if he has enough time/materials. He is an expert on the making & the quality of bows/arrows.
Elf racial abilities- infravision, detect secret doors, immune to ghoul paralyzation, languages
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Options??
Careful Aim; By holding his shot for a round & taking careful aim, an archers arrows are more accurate.
I was thinking a +2 Hit +2 Damage.
Thoughts?
Fast Shot; An archer can fire a flurry of arrows, but they lose accuracy.
two shots per round, but -3 hit each
three shots per round, but -5 hit each
Thoughts?
For Levels/Experience, I was thinking the Dwarf chart, perhaps even slightly more. The Fighter +10% or so. (2200, 4400, 8800, 18000)