4. Searching the Settlements

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Re: 4. Searching the Settlements

Postby tumblingdice » Sat Sep 22, 2012 2:02 am

The river looks to be less than a foot deep. You see pebbles and rocks of all sizes sticking out of the water.
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.
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Re: 4. Searching the Settlements

Postby kipper » Sun Sep 23, 2012 4:48 pm

Renardius (Cleric)

"What's the loss of a few horses if we can route out these goblins? The odd thing is why aren't there any guards or lookouts? Seems mighty suspicious."

Renardius carefully examines the streambed and the opposite bank for any signs of a trap.
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Re: 4. Searching the Settlements

Postby badams30 » Sun Sep 23, 2012 5:17 pm

Athelstan - Fighter

Athelstan says "Agreed. We could also send these goblins on there way. Or do with them what you will. I think the most important thing is to go pay our respects to these goblins inside."
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Re: 4. Searching the Settlements

Postby Spanningtree » Sun Sep 23, 2012 6:26 pm

Soldath - Mage

Soldath shrugs: Or, we disarm these gobbies and force them through the door. If what they say is there they will no longer be a problem.
Anall nathrack uthos bethos doss yell yenva. -Merlin
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Re: 4. Searching the Settlements

Postby greyarea » Mon Sep 24, 2012 6:28 pm

Tret, rogue

Good idea, Soldath. Let's do that.
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Re: 4. Searching the Settlements

Postby badams30 » Mon Sep 24, 2012 7:49 pm

Athelstan - FIghter

Says quietly, "Or we let them keep their arms, and we let them lead the way in, telling them if they help us defeat their foes, we'll give them all the food they can carry. If they betray us, we can eliminate them, and if they help us, they get food, and we get a couple of extra blades for this assault."

OOC: He knows these guys could turn on us, but 3 goblins isn't much challenge for us. Not to mention that when the Viper ones (who seem to not like these guys) see us stroll in with their enemies, the gobs will have to fight or die by us, or the others.

That's my thoughts. Buy Athelstan will go with majority rule.
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Re: 4. Searching the Settlements

Postby Spanningtree » Mon Sep 24, 2012 8:43 pm

Soldath - Mage of doom!

I like that idea, they might actually sack a few their own. Nice, let's do that.
Anall nathrack uthos bethos doss yell yenva. -Merlin
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Re: 4. Searching the Settlements

Postby tumblingdice » Mon Sep 24, 2012 11:11 pm

Okay, then. What will you tell the goblins?
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.
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Re: 4. Searching the Settlements

Postby greyarea » Tue Sep 25, 2012 1:05 am

Tret, rogue

I say we tell them that they lead the way in because it could be a trap. If they comply, we will reward them. If they betray us we kill them. If they disagree, we kill one and repeat the offer to the two remaining. If they still won't lead the way, we kill another and make the offer again to the one remaining. If he won't, then the goblins aren't a problem anymore cause all three are dead, and I'll scout the entrance.
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Re: 4. Searching the Settlements

Postby badams30 » Tue Sep 25, 2012 1:22 am

Athelstan - Fighter

Athelstan stares at Tret as he absorbs his proposal for the goblins, and he slowly cracks a smile. "Fine with me. Let's tell em' and get on with this."
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