Return to the Caves of Chaos

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Return to the Caves of Chaos

Postby Blood axe » Fri May 13, 2016 4:56 pm

The Keep on the Borderlands , Caves of Chaos is a classic, but pretty bare bones, not much description or uniqueness in the baddies. Id like to keep it about 90% the same, but add more room descriptions, sights, smells, etc. and a few minor changes.

Lets start with the Kobold Lair....



Entrance- 2 in 6 chance of ambush in the woods around the cave entrance. 8 kobolds with spears- up in the trees, each has d8 silvers


Inside - pit trap- 10' deep, lid slams shut trapping victims

1- Guard room - 6 kobolds with spears- throw spears then alert lair, d6 silvers

2- Giant rats - garbage heap- largest rat wears a necklace (400 gp)

3- Food storage room- locked door- supplies, stolen foodstuffs, wine cask, bits of victims

4- 3 large kobold guards - bows, armor, handaxes - use corner for cover 92d6gold each)

5- Kobold Chief huge kobold with battle axe, 5 females that fight as males, 8 young(non-combatants)
key to storage room #3, necklace ( 1200 gp) old blanket with 50gp hidden, each feamle has d6 gold
chest with 203 copper, 61 silver, 22 electrum

6- Common room- 17 males, 23 females, 8 young
males d6 silver, females d4 silver bolt of silk (150 gold value)

=====================

Pretty plain.

Ive been thinking of a few ideas.

-the lair being expanded by a room or two, possibly a tunnel for ambushes
- a shaman with a minor magic item allowing him to control a zombie/skeleton bodyguard
- the chief with a giant weasel pet
- a hiding, lazy or drunk kobold in the storeroom
- the kobolds having a few traps or tricks- a jar with a bees nest, a basket of snakes (are they poisonous?), a jar of green slime( not real just disgusting), a blade trap set at head/chest level (kobolds are too short to be effected)
- some wandering creatures - cave lizard, giant spider, stirges
- small mimic posing as something in the storeroom
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
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Blood axe
 
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Re: Return to the Caves of Chaos

Postby Blood axe » Fri May 13, 2016 5:09 pm

The Kobold Lair map:

[img][IMG]http://i1086.photobucket.com/albums/j457/Chad_Kanishock/Kobold%20Lair_zps50xxxgii.jpg[/img][/img]

[url][URL=http://s1086.photobucket.com/user/Chad_Kanishock/media/Kobold%20Lair_zps50xxxgii.jpg.html]Image[/url][/url]
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
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Blood axe
 
Posts: 2243
Joined: Fri Dec 17, 2010 5:19 am
Location: Famine in Far-go

Re: Return to the Caves of Chaos

Postby KJ Obrien » Wed May 25, 2016 3:02 pm

So you're creating a follow-up to an original adventure? Sorry, kinda new to this, lol.
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Re: Return to the Caves of Chaos

Postby Blood axe » Wed May 25, 2016 5:52 pm

KJ Obrien wrote:So you're creating a follow-up to an original adventure? Sorry, kinda new to this, lol.



Just a revamp of the original. Adding some details, switching some things up.
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
User avatar
Blood axe
 
Posts: 2243
Joined: Fri Dec 17, 2010 5:19 am
Location: Famine in Far-go


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