Goblinoid Games Travels Back in Time!

For discussion of the TIMEMASTER RPG now owned by Goblinoid Games, originally published by Pacesetter in 1984.

Re: Goblinoid Games Travels Back in Time!

Postby Morbius » Sat Apr 30, 2011 9:22 pm

I have everything published for this game. Loved it. :)

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Re: Goblinoid Games Travels Back in Time!

Postby seneschal » Tue May 03, 2011 6:50 pm

I always saw pieces of this system but never the whole she-bang at once at my local game stores. I was always curious, and the Time Tricks book was one I was tempted to buy, just because. Good catch, Dr. Proctor!

Now if you could only lasso Star Ace and a certain monster-hunting title using similar rules .... :D
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Re: Goblinoid Games Travels Back in Time!

Postby Lord Pasty » Sat May 07, 2011 11:37 pm

So does this mean that you'll be getting Chill, too??
;)


I kid! Congrats to GG!
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Re: Goblinoid Games Travels Back in Time!

Postby capheind » Sun May 08, 2011 5:28 pm

Buying as I type, something tells me I can use this to lure my Doctor Who loving girlfriend back to the table :D
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Re: Goblinoid Games Travels Back in Time!

Postby Adapt » Sun May 08, 2011 11:19 pm

On a related note, did anyone else ever play "Sandman" ?
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Re: Goblinoid Games Travels Back in Time!

Postby sniderman » Mon May 09, 2011 1:44 am

Adapt wrote:On a related note, did anyone else ever play "Sandman" ?

Yep. Owned it, read it, and played it with some friends. But it was incrdibly...odd. It was a self-contained game -- the adventures within were self-contained and interconnected. It was kind of an alternative history/dream state/other dimension-type setting. Almost Twin Peaks meets TORG meets Dream Park. It was hard to wrap my 13-year-old brain around. I wish I had held onto it though. (Loaned it to a friend and never saw him or it again...)
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Re: Goblinoid Games Travels Back in Time!

Postby Adapt » Mon May 09, 2011 6:48 pm

Yeah, Sandman was really a "one shot campaign" kind of game. Very weird and very limited in what you cold do with it, but I also found it to be very fun. I ended up running it a few different times for a few different groups. It was always a blast, despite the fact that many of the players were thoroughly confused most of the time. ;).
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Re: Goblinoid Games Travels Back in Time!

Postby Adapt » Mon May 09, 2011 6:49 pm

sniderman wrote:Almost Twin Peaks meets TORG meets Dream Park.


This is a pretty accurate description of what "Sandman" sessions were like. :)
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Re: Goblinoid Games Travels Back in Time!

Postby smksensei » Mon May 16, 2011 12:19 am

This is great news! I've been a big fan of this game and enjoy the mechanics for a change of pace. I'd really love to see Pacesetter's "Star Ace" rescued from the depths as well. http://www.rpg.net/reviews/archive/9/9638.phtml

Any attempt to buy the IP for it too? (exact same mechanics, as well as "Chill.") I own all of them! Congrats!
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Re: Goblinoid Games Travels Back in Time!

Postby seneschal » Wed Aug 17, 2011 8:54 pm

Any plans to eventually offer a print version of Time-Master and its modules? An omnibus volume? Just curious.
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