Submit your suggestions for Oriental Monsters supplement

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Re: Submit your suggestions for Oriental Monsters supplement

Postby kipper » Mon Apr 22, 2013 5:18 am

Baku

Armour Class: 6
Hit Dice: 5*
Move: 150' (50')
Attacks: 2 claws
Damage: 1-4/1-4
No. Appearing: 1 (1-3)
Save As: Fighter: 5
Morale: 9
Treasure Type: L x 4
Alignment: Lawful

Baku are chimerical creatures, with a spotted tiger's body & legs, an elephant's trunk, a rhinoceros' eyes, and an ox's tail. They are very shy, but are helpful to humans: they prowl dreams and eat nightmares. Baku are able to use the 2nd-level wu jen spell ESP at will (and may also use this ability to devour dreams if the target is sleeping). Baku are immune to all poison and disease, and are at all times affected as by the 4th-level shugenja spell protection from evil 10' radius. It is said that a bed made from the skin of a baku retains these prophylactic qualities.
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Re: Submit your suggestions for Oriental Monsters supplement

Postby kipper » Mon Apr 22, 2013 3:28 pm

A couple of versions of the next monster. The first is more accurate to its legendary status, the second is more playable.

Which would you prefer to see in the supplement? I'm leaning strongly towards the second version I think.

Daidarabotchi
Armour Class: 4
Hit Dice: 36+36*
Move: 240' (80')
Attacks: 2 fists or trample
Damage: 10-60/10-60
No. Appearing: 0 (1)
Save As: Fighter: 36
Morale: 11
Treasure Type: H
Alignment: Neutral

Daidarabotchi is a huge giant, hairless with pitch-black skin and said to be at least 100 feet tall. On a successful trample attack, he will inflict 10-100 points of damage.

~~~~

Daidarabotchi
Armour Class: 4
Hit Dice: 12+3
Move: 120' (40')
Attacks: 1
Damage: 6-36
No. Appearing: 1-2 (1-3)
Save As: Fighter: 12
Morale: 10
Treasure Type: E+5000gp
Alignment: Neutral

Daidarabotchi are a race of giants. They are hairless and have pitch-black coloured skin. Although their size is greatly exaggerated in legend, they still stand an impressive 20 feet tall on average. They may throw rocks and boulders to a range of 200' for 3-18 points of damage.
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Re: Submit your suggestions for Oriental Monsters supplement

Postby kipper » Mon Apr 22, 2013 4:53 pm

Futakuchi-onna

Armour Class: 8
Hit Dice: 1-1*
Move: 120' (40')
Attacks: 1 bite (see below) or 1 weapon
Damage: 1-4 or by weapon
No. Appearing: 1 (1)
Save As: Fighter: 1
Morale: 7
Treasure Type: U
Alignment: Chaotic

A futakuchi-onna was once a normal woman, now cursed with a second mouth located on the back of her head (hidden by her hair under normal circumstances). Her hair becomes prehensile, like two serpents, and is able to grab food and carry it to her second mouth. Anyone struck by a hair 'serpent' is grasped tightly, anyone struck by two is pulled towards the mouth and chewed for 1-4 points of damage each round automatically until released. The second mouth tends to mumble spitefully, and eats twice as much as a normal person. It will become threatening or even scream obscenities if not fed.
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Re: Submit your suggestions for Oriental Monsters supplement

Postby kipper » Mon Apr 22, 2013 6:43 pm

Hainu

Armour Class: 7
Hit Dice: 1+1
Move: 120' (40')
Fly: 150' (50')
Attacks: 1 bite
Damage: 1-4
No. Appearing: 1-3 (2-8)
Save As: Fighter: 1
Morale: 10
Treasure Type: Nil
Alignment: Neutral

Hainu is a winged dog. They are not at all timid, often attacking people and livestock.
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Re: Submit your suggestions for Oriental Monsters supplement

Postby kipper » Mon Apr 22, 2013 7:36 pm

Hakutaku

Armour Class: -2
Hit Dice: 12****
Move: 240' (80')
Attacks: 1 butt
Damage: 1-6
No. Appearing: 1 (1)
Save As: Cleric: 12
Morale: 12
Treasure Type: G
Alignment: Lawful

The Hakutaku has the body of a white ox, the face of a man, nine eyes (three on its face and three on each flank), and six horns (two on its head and four along its back). It is extremely intelligent and knowledgeable, able to speak and read all languages. It may never be surprised and is immune to all poison and disease. In addition, it has all the special abilities of a 12th-level Shugenja, including spell casting.
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Re: Submit your suggestions for Oriental Monsters supplement

Postby kipper » Mon Apr 22, 2013 8:05 pm

Harionago

Armour Class: 8
Hit Dice: 2+1*
Move: 120' (40')
Attacks: 1 special and/or 1 weapon
Damage: 2-8 and/or by weapon
No. Appearing: 1 (1-4)
Save As: Fighter: 2
Morale: 9
Treasure Type: V
Alignment: Chaotic

A harionago is a man-eating monster taking the form of a beautiful woman with long, lustrous hair. However, her hair is prehensile and each strand is tipped with a razor-sharp barbed hook. In combat, her hair lashes about and may make attack rolls against all creatures within melee range (one attack roll per opponent per round). With her hair down, she is not immediately recognisable as a monster, and will often attack with surprise.
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Re: Submit your suggestions for Oriental Monsters supplement

Postby kipper » Mon Apr 22, 2013 8:37 pm

Lang-gui

Armour Class: 5
Hit Dice: 5*
Move: 150' (50') or see below
Attacks: 1 bite or special
Damage: 2-8 or see below
No. Appearing: 0 (1-4)
Save As: Fighter: 5
Morale: 12
Treasure Type: D
Alignment: Neutral

A lang-gui is a spirit guarding abandoned tomb mounds, taking the form of a large demonic wolf. It will relentless attack any creature coming too close to the tomb mound, but will not pursue very far if the intruder flees. The lang-gui may also transform itself into a whirlwind (10' diameter, MV:120'/40') which will toss aside any creatures in its path which fails a save vs Death Ray, inflicting 2-12 points of damage. This transformation takes one full round, during which time the lang-gui may not move or attack. Any treasure rolled is buried within the tomb mound it is guarding, and will require a concerted effort to recover.
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Re: Submit your suggestions for Oriental Monsters supplement

Postby kipper » Mon Apr 22, 2013 10:44 pm

Should I keep posting these here, or just wait until I'm done and issue the completed PDF? (I'll be doing the PDF in either case)
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Re: Submit your suggestions for Oriental Monsters supplement

Postby Agrippa » Tue Apr 23, 2013 1:02 am

kipper wrote:A couple of versions of the next monster. The first is more accurate to its legendary status, the second is more playable.

Which would you prefer to see in the supplement? I'm leaning strongly towards the second version I think.

Daidarabotchi
Armour Class: 4
Hit Dice: 36+36*
Move: 240' (80')
Attacks: 2 fists or trample
Damage: 10-60/10-60
No. Appearing: 0 (1)
Save As: Fighter: 36
Morale: 11
Treasure Type: H
Alignment: Neutral

Daidarabotchi is a huge giant, hairless with pitch-black skin and said to be at least 100 feet tall. On a successful trample attack, he will inflict 10-100 points of damage.

~~~~

Daidarabotchi
Armour Class: 4
Hit Dice: 12+3
Move: 120' (40')
Attacks: 1
Damage: 6-36
No. Appearing: 1-2 (1-3)
Save As: Fighter: 12
Morale: 10
Treasure Type: E+5000gp
Alignment: Neutral

Daidarabotchi are a race of giants. They are hairless and have pitch-black coloured skin. Although their size is greatly exaggerated in legend, they still stand an impressive 20 feet tall on average. They may throw rocks and boulders to a range of 200' for 3-18 points of damage.


I'd be tempted to go with the more mythological version. We just need some decent giant monster fighting/climbing rules and Daidarabotchi could be used as an inspiration for them.
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Re: Submit your suggestions for Oriental Monsters supplement

Postby kipper » Tue Apr 23, 2013 5:01 am

I was hoping at some point I'd stumble across a reference to another type of giant (not so legendarily large) in oriental folk tales / mythology, that way I could have it both ways: one legendary, one more down to earth :D! Haven't come across the latter yet though.
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