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Class; Orc

PostPosted: Wed Sep 25, 2013 2:30 pm
by Blood axe
Orc
Requirements; CON 9 STR 9
Prime Requisite; STR
Hit Dice; d8
Maximum Level; 8
Attack & Save as Fighter

Orcs have beastial pig like faces and red eyes. The average Orc is about 6 feet tall. They suffer a penalty of -1 to attack in sulight or bright lights. Orcs have 60' infravision. They hate Dwarves & Elves. Some speak the languages of Goblins, Hobgoblins, & Ogres. They can detect traps involving stonework on 1 in 6. (as Dwarf) Some Orcs leave their tribe to become mercenaries.

1 1d8 xp 0
2 2d8 xp 2200
3 3d8 xp 4400
4 4d8 xp 8800
5 5d8 xp 17500
6 6d8 xp 35000
7 7d8 xp 70000
8 8d8 xp 140000

STR 9/18
INT 3/15
WIS 3/13
DEX 3/17
CON 9/18
CHR 3/12

Re: Class; Orc

PostPosted: Thu Sep 26, 2013 9:16 pm
by Blood axe
[url]Image[/url][/url]

Re: Class; Orc

PostPosted: Sun Sep 29, 2013 3:20 pm
by jackel
I like the picture.

Re: Class; Orc

PostPosted: Sun Sep 29, 2013 3:36 pm
by Blood axe
jackel wrote:I like the picture.



Thanks. I think its from the cover of one of the Driz't dark elf books.
It looks more like an ape.

Re: Class; Orc

PostPosted: Sun Sep 29, 2013 5:29 pm
by kipper
"Orcs are ugly human-like creatures who look like a combination of animal and man." (B40). Illo fits that description well :).

Re: Class; Orc

PostPosted: Tue Oct 01, 2013 1:12 am
by Black Wyvern
I know I sound like a broken record but XP progression seems low here too. I don't like orcs having 90' infravision. Don't know why but I just don't think it is cool for them to see further than a dwarf in the dark even if they have a penalty to seeing in the light.

Re: Class; Orc

PostPosted: Tue Oct 01, 2013 1:18 am
by Blood axe
Black Wyvern wrote:I know I sound like a broken record but XP progression seems low here too. I don't like orcs having 90' infravision. Don't know why but I just don't think it is cool for them to see further than a dwarf in the dark even if they have a penalty to seeing in the light.



Yes, I put in my other post that I will have change XP across the board for all the humanoids.
Check Kobold & Goblin now. Thanks for the input. Im trying to get there!

If you go by LL- there is NO mention of Infravision at all. Yes, 60' would be better.

Re: Class; Orc

PostPosted: Tue Oct 01, 2013 1:35 am
by Black Wyvern
In the first paragraph of page 60, the first monster page it says, "It is assumed that all monsters, except NPC humans, have
infravision of 60'." I figured it was there, Dan didn't miss much that is in B/X. So every non-human has 60' infravision, unless the description says otherwise.

Yeah I know on the XP. I just am compulsive. Hope I am not coming across nit picky. I really think it is awesome someone is doing this.

Re: Class; Orc

PostPosted: Tue Oct 01, 2013 2:10 am
by Blood axe
Black Wyvern wrote:In the first paragraph of page 60, the first monster page it says, "It is assumed that all monsters, except NPC humans, have
infravision of 60'." I figured it was there, Dan didn't miss much that is in B/X. So every non-human has 60' infravision, unless the description says otherwise.

Yeah I know on the XP. I just am compulsive. Hope I am not coming across nit picky. I really think it is awesome someone is doing this.



Wow, missed that! LOL. :oops:

Nah...not nit picky. All comments & ideas help. Though I cant guarantee to use all of them! I want to keep the simple basic LL theme.

Re: Class; Orc

PostPosted: Tue Oct 01, 2013 10:10 pm
by Blood axe
Revised:

Orc
Requirements; CON 9 STR 9
Prime Requisite; STR
Hit Dice; d8
Maximum Level; 8
Attack & Save as Fighter

Orcs have beastial pig like faces and red eyes. The average Orc is about 6 feet tall. They suffer a penalty of -1 to attack in sulight or bright lights. Orcs have 60' infravision. They hate Dwarves & Elves. Some speak the languages of Goblins, Hobgoblins, & Ogres. They can detect traps involving stonework on 1 in 6. (as Dwarf) Some Orcs leave their tribe to become mercenaries.

1 1d8 xp 0
2 2d8 xp 2200
3 3d8 xp 4400
4 4d8 xp 8800
5 5d8 xp 17500
6 6d8 xp 35000 Raiding Party
7 7d8 xp 70000 Only the strong survive
8 8d8 xp 140000 Tribe

Raiding party- 2d4 orc warriors join the character

Only the strong survive- Orc character gets +1 to damage rolls in melee

Tribe- an entire tribe chooses the Orc character as chief. 1d6 x10 orcs + females/young.

STR 9/18
INT 3/15
WIS 3/13
DEX 3/17
CON 9/18
CHR 3/12