[This should be completely spoiler-free; but if any of it is out of line, I apologize and will understand if it’s deleted. But I’m too excited about this supplement not to gush a little!!]
I really like the Kickstarter draft of Monsters Macabre (cool title, by the way), and I’m really looking forward to the final, illustrated version. Hopefully there will be enough raised to draw all of these creepy creatures and menacing monstrosities. Some are easier than others to visualize, but it would be great to have “official” versions of how they look.
The inclusion of a section on playing Things was unexpected. Then, seeing that that was included, I expected something like the old Creature Feature (I never did get to play that). I think the introduction to that section and the “light touch” that was used in presenting the parameters of playing Monster PCs should appeal to everyone. And I think it’s much better and less restrictive than the original Creature Feature (although some of those ideas could easily be imported). I had been toying with some homebrew guidelines for playing Monsters, so I guess I can hit “delete” on that! Fortunately, I hadn’t gotten too far, and some of it might still be useful if I ever run a “Creatures from the Cryptworld” adventure.
The variable damage section should be welcomed by quite a few people. I remember initially questioning the logic behind not having specific damage based on weapons, but quickly came to see it as valid – someone unskilled with a .45 might graze a monster’s arm, while someone who is a Master with a slingshot can embed a silver dollar into a werewolf’s forehead from 50 feet away! Still, it’s great having these optional rules.
The inclusion of sections for developing Things and randomly generating Organizations should be very useful, as well. I’ve only glanced at the included adventure, but it looks like fun.
Anyway – thanks for putting this sensational supplement. The draft was an excellent idea for a Kickstarter perk. Good luck getting it illustrated.
And here’s hoping for more… (when you have the time!).
Scott
(Now I better go; I have a wraith to contend with on another board…)