The Lost Caverns of Tsojcanth -Recruiting One more!!

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Re: The Lost Caverns of Tsojcanth -Recruiting One more!!

Postby Gelatinous Q » Sun Oct 13, 2013 11:02 pm

Here's a start; let me know what you think. I did draw on some Greyhawk lore (from the 83 box set; cf. Ockert's special abilities) since we're playing a Greyhawk module. Hope that's OK. If you would be so kind as to roll my HP, I'll keep tinkering with him til we're ready to go.
~~~~~~~~~~
Image
Ockert Oxheart, Chapeaux-Priest of St. Cuthbert

Class: Cleric
Alignment: LN
Race: Human

Level: 8
XP bonus: +10%
XP: 165000
XP needed for next level: 35001

HD: 8
HP: 52

AC: 1 (2 w/o shield)
THAC0:

Ability Scores:
STR: 13 (+1 to hit/damage/open doors)
DEX: 12
CON: 16 (+2 HP/HD)
INT: 10
WIS: 17 (+2 on all saves vs. magic; 0% spell failure; 2/2/1 bonus spells)
CHA: 9

Saving Throws:
Breath Attacks: 14
Poison or Death Ray: 9
Petrify or Paralyze: 12
Wands: 10
Spell or Spell-like Devices: 12

Languages: Common, LN

Weapons [ lb]:
+2 mace
billet-club
throwing hammers (2)

Spells:
Level 1:
Cure Light Wounds X2
Protection From Evil
Command
Sanctuary X2

Level 2:
Augury
Bless
Hold Person
Holy Chant
Spiritual Weapon

Level 3:
Continual Light
Dispel Magic
Prayer
Cure Disease

Level 4:
Cure Serious Wounds
Neutralize Poison

Special Abilities:
As Chapeaux-Priest, can cast shillelagh 1x per day.

Turn undead: HD 1-3: destroyed; HD 4-5: turned; HD 6: 3; HD 7: 5; HD 8: 7; HD 9: 9; Infernal: 11
Armor [ lb]:
+3 chain
shield

Worn [ lb]:
cap
cape
belt
boots, high, soft leather
belt pouches, large (2)
backpack
holy symbol, silver (on thong around neck)
holy water (4 vials, in belt pouch)

Magic Items:
+2 mace (noted above)
+3 chain (noted above)
potion of polymorph self (in inner pocket of cape)
potion of invulnerability (in inner pocket of cape)
scroll of protection from demons (sewn into inner lining of cape)
scroll of four cleric spells (cure serious wounds, divination, protection from evil 10' radius, tongues)
Treasure:
PP:
GP:
EP:
SP:
CP:
Gems:
Jewelry:

Encumbrance and movement:
Turn
Encounter
Running


Mount(s):
Riding horse ("Noggin")

Character background:
As he lay under a mound of bodies, barely alive himself, after the Battle of Emridy Meadows, the young Ockert Oxheart — peasant, pikesman and farmer — was visited by St. Cuthbert. “You are such a hard-headed one as I would have serve me,” the god said to him. “If I spare you, will you take up the Cudgel?” Not in the habit of saying no to a god, Ockert also recognized a good deal when he heard one. After the battle, he promptly shuttered his farmstead in his homeland of Bissel and began his crusade, first along the Wild Coast, then in the Shield Lands, where he pummeled the truth into many a humanoid skull, and rose quickly among the ranks of the Chapeaux.

Ockert is tall and burly, with a shock of prematurely graying hair — and a magnificent walrus-mustache — that makes him look substantially older than his 33 years. He wears the famously crumpled beret of his order and a gunmetal blue cape affixed with an electrum broach bearing the symbol of St. Cuthbert (worth 65 gp). He speaks in a bellowing voice, and is prone to outrageous oaths ("Great Fharlanghn's hobnailed boots!") that often leave people guessing uneasily whether he’s being serious or joking.
Last edited by Gelatinous Q on Thu Oct 17, 2013 12:14 am, edited 1 time in total.
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Re: The Lost Caverns of Tsojcanth -Recruiting One more!!

Postby Blood axe » Wed Oct 16, 2013 5:25 pm

When GG opens up a section for PBP , we will get rolling! ;)
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
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Re: The Lost Caverns of Tsojcanth -Recruiting One more!!

Postby Blood axe » Fri Oct 18, 2013 2:41 pm

Pbp section open
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
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Re: The Lost Caverns of Tsojcanth -Recruiting One more!!

Postby tumblingdice » Sat Oct 19, 2013 1:47 am

During what time of year does the adventure start? Should Nuruk pack a blanket? Also, may we start the game with mounts?
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.
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Re: The Lost Caverns of Tsojcanth -Recruiting One more!!

Postby Blood axe » Sat Oct 19, 2013 2:07 am

tumblingdice wrote:During what time of year does the adventure start? Should Nuruk pack a blanket? Also, may we start the game with mounts?



I think we might cut right to the chase and start at the caverns themselves. Or at least keep the random wilderness encounters to a minimum. Id say it starts in spring, and you may have mounts if you like.
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
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Re: The Lost Caverns of Tsojcanth -Recruiting One more!!

Postby Blood axe » Sat Oct 19, 2013 10:05 pm

Starting!
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
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Re: The Lost Caverns of Tsojcanth -Recruiting One more!!

Postby connivingsumo » Wed Jan 22, 2014 4:09 am

Hope the game is going well! :mrgreen:
SUCCESSFUL "TRADES" with: tumblingdice x2, Blood axe, and Kipper! ~ thanks to all of you! :D

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“If more of us valued food and cheer above hoarded gold, it would be a much merrier world.” ~J.R.R. Tolkien
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