New Game. Adventurers wanted!

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Re: New Game. Adventurers wanted!

Postby kjc » Wed Aug 29, 2012 7:14 pm

On vacation. On cellphone. Room for halfling?
"This looks like a place we've never been to before!"
-My five-year-old son
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Re: New Game. Adventurers wanted!

Postby Blood axe » Wed Aug 29, 2012 8:05 pm

kjc wrote:On vacation. On cellphone. Room for halfling?



Yup! We wont get started for a couple weeks anyway. Enjoy your vacation!
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
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Re: New Game. Adventurers wanted!

Postby AndrewNI » Wed Aug 29, 2012 9:59 pm

I have never participated in a play-by-post game before. Do you mind if I join in? Perhaps my inexperience makes the prospect of my involvement unappealing, but I will do my best to post at least once every two days.

I wouldn't mind playing a Cleric, if it suits. What deities are available?
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Re: New Game. Adventurers wanted!

Postby badams30 » Wed Aug 29, 2012 10:11 pm

kjc wrote:On vacation. On cellphone. Room for halfling?


Uh oh. There goes the neighborhood.
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Re: New Game. Adventurers wanted!

Postby Blood axe » Wed Aug 29, 2012 10:25 pm

AndrewNI wrote:I have never participated in a play-by-post game before. Do you mind if I join in? Perhaps my inexperience makes the prospect of my involvement unappealing, but I will do my best to post at least once every two days.

I wouldn't mind playing a Cleric, if it suits. What deities are available?



You are welcome to play! I just ask that you check the thread & be able to post at least 1 time every 2 days.

I use mostly Greyhawk Gods. You can PM me with ideas.
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
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Re: New Game. Adventurers wanted!

Postby AndrewNI » Wed Aug 29, 2012 10:39 pm

Thanks, Blood axe. :)
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Re: New Game. Adventurers wanted!

Postby Blood axe » Thu Aug 30, 2012 12:44 am

KJC
Halfling
14, 15, 15, 12, 10, 14
60 gp

---------------------------------


AndrewNI
Cleric
8, 11, 10, 13, 13, 15
160 gp
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
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Re: New Game. Adventurers wanted!

Postby Blood axe » Thu Aug 30, 2012 2:22 am

So far we have a Dwarf, Elf, Thief, Fighter, Halfling & Cleric. Thats 6. Just need a Magic-User & we have a full set. 7 or 8 players should be good.
I expect some casualties along the way. :twisted:
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
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Re: New Game. Adventurers wanted!

Postby 3llense'g » Thu Aug 30, 2012 6:24 am

Drieton Sul
Fighter
S16, D14, C13, I 8+1, W12+1, C11-2
120 gp

Youngest son of the Dame Breead of Sul, he witnessed his family's death at the hand of his jealous great uncle's men. Luckily, his loving parents arranged for him to become the squire of the foreign knight Sir Tas'rak, and the young boy was spirited away to him. He trained him well and together they lived through many battles. Unfortunately, Tas'rak and his country worshipped unearthly creatures, and summoned them regularly, a habit he didn't quit while being in this new land. One night a summoning went awry and the knight was dragged away into the void by some beast Drieton never saw before or since. After that, he decided to leave the world of nobles and knights and restore his family's name by gaining knighthood himself.
Vornheim & Searchers of the Unknown is all you need! Read my blog, Countersong!
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Re: New Game. Adventurers wanted!

Postby Blood axe » Thu Aug 30, 2012 5:47 pm

New chracter & PBP section is up.
Feel free to work on characters here, & put your finished characters over there. A decent appropriate picture of your hero gets you a 200xp bonus!

Don't forget the House Rules.

Encumbrance will only be lightly enforced so you don't have add up every bit of weight. Just keep it reasonable. If you try to carry too much I will let you know your character is slowed down or getting tired.
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
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