by greyarea » Wed Dec 17, 2014 4:18 pm
Calthas finds no secret passages. He's about to report such to the others when the lock pops at Effric's spell. The warped door opens a hair and then is stuck due to the warping (think wood door in humidity). A good shove should open it, and does. It opens inward to a large vestibule, 60x60 feet.
The floor of this area is reddish brown slate-like stone squares, each about 2 feet square. The walls are plastered and painted with scenes befitting the nature of the Temple—disgusting acts, killing, torture, enslavement, robbery, thievery, and unspeakable things. The creeds of the worshippers here are all too evident. Evil is flaunted and lionized. Dim light filters through the stained glass windows, casting revolting colors upon the greenish stones of the floor to the north.
In that direction you can see the nave of the Temple. The pillars to either hand are of a pinkish mineral, shot through with worm-colored veins. Their arches lead to an unremarkable pair of lesser side aisles. The columns supporting the archways, as well as the arches themselves, are worked in bas relief. As with the frescoes in the entryway, the scenes here are ineffable, vile, filthy. It is probable that this area was reserved for the lowliest of worshippers. The area beyond is better lit and more open, though it also has more of the nauseating pinkish pillars supporting the roof high overhead.
Actions?
Hit points and marching order
Effric 10/10 <4/1>
Morgan 18/18
--Calthas 13/13
Tavin 9/9 <>
Father Redmond 13/13 <>
Caydon 11/11
--Thurwin 5/5 <sleep/sleep>