8. The Ruins of Xitaqa

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8. The Ruins of Xitaqa

Postby tumblingdice » Mon Jun 16, 2014 2:10 am

Day 24, Soladain, Thaumont 24th, Ruins of Xitaqa, nightfall

Tret scouts ahead. He finds three paths through the boulders and steep-sided gulleys of the escarpment that lead into the city. It's hard to see much in the gathering darkness, but the top of the tower, and a few ruined buildings (B and Es), cut into the bedrock of the gulley sides, are visible. The paths quickly bend and twist, however, into the rocks and out of sight.

Image

A few lights flicker in the tower. All is quiet.

Actions?

Soldath 10/10 as human, 24/24 as werewolf
Athelstan 22/25
Tret Renegats 18/18
Harn Hammerhand 26/30
Meringered 7/9
Tethir 9/12
Anja 14/22
Jörg 20/25
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.
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Re: 8. The Ruins of Xitaqa

Postby kjc » Mon Jun 16, 2014 6:52 pm

Jörg - Fighter
"Jörg ready to save you again Thyatian," Jörg whispers as he stares at the towering building.
"This looks like a place we've never been to before!"
-My five-year-old son
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Re: 8. The Ruins of Xitaqa

Postby greyarea » Mon Jun 16, 2014 6:57 pm

Tret, rogue

Let's get in there while it's dark. Perhaps a wolf's nose might help, Soldath. Regardless, I say we take the centre path, keeping as silent and invisible as possible.
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Re: 8. The Ruins of Xitaqa

Postby Spanningtree » Mon Jun 16, 2014 7:22 pm

Soldath - WareMage

Soldath will see if his olfactory senses seem any more sensitive than before. Other than that he follows along trying to be as quiet and invisible as possible.
Anall nathrack uthos bethos doss yell yenva. -Merlin
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Re: 8. The Ruins of Xitaqa

Postby saalaria » Mon Jun 16, 2014 9:33 pm

Tethir - Elf

"Aye - nice and quiet in the dark is the way forward, Tret."
Tethir takes a look around for any sentries or scouts, trying to see through the gloom.

"The middle path is as good as any."
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Re: 8. The Ruins of Xitaqa

Postby badams30 » Tue Jun 17, 2014 2:27 am

Athelstan - Fighter

Athelstan shakes his head at Jorg and says "Perhaps that will be necessary, my friend. I'd prefer to poke my eyes out with a dagger, but I value my life." He shrugs at the mention of taking the center path. "If it were my position to defend, I'd have a guard at whatever is the main entrance, and ambushes set on the flanks. Center seems as good a way as any."

OOC: So do you think we should rest to regain some HP and spells, and then maybe head in before daybreak?
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Re: 8. The Ruins of Xitaqa

Postby kwll » Tue Jun 17, 2014 2:21 pm

"How safe would it be to sleep outside?" asks Meringered, a bit naively.
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Re: 8. The Ruins of Xitaqa

Postby kipper » Tue Jun 17, 2014 2:29 pm

Old Anja (Shaman)

Anja shrugs. "Why delay the inevitable." She begins to head down the center path.
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Re: 8. The Ruins of Xitaqa

Postby tumblingdice » Fri Jun 20, 2014 6:38 pm

Tethir sees nothing. Soldath smells nothing.

So, who's following Anja, and who's staying behind to rest?
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.
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Re: 8. The Ruins of Xitaqa

Postby greyarea » Fri Jun 20, 2014 7:03 pm

Tret, rogue

Ain't leavin without me, grams, says Tret as he joins Anja.
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