LL Play by Post: Skull Mountain

Post your online or in person gamer meetups here! Post here if seeking to start a game.

LL Play by Post: Skull Mountain

Postby greyarea » Tue Mar 22, 2011 3:04 am

Seeking 6 players able to post every day or two to play through Faster Monkey Games' Skull Mountain. We'll use LL AEC rules, and characters start at 4th level. We will work out character creation below.

A worried seneschal recruits the party to rescue his lord’s son. A cult long thought dead abducted the 14-year-old boy and took him to their underground lair behind an eerie skull-shaped rock formation.

Rescue the boy, defeat the cult and discover its dark origins.

Adventure awaits!


Respond here if interested.
User avatar
greyarea
 
Posts: 4599
Joined: Wed Dec 15, 2010 5:45 pm
Location: Chicagoland, IL

Re: LL Play by Post: Skull Mountain

Postby Blood axe » Tue Mar 22, 2011 4:13 am

COOL!!!!! :D
Im way too busy- but its great to see you starting a PBP game.
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
User avatar
Blood axe
 
Posts: 2243
Joined: Fri Dec 17, 2010 5:19 am
Location: Famine in Far-go

Re: LL Play by Post: Skull Mountain

Postby bighara » Tue Mar 22, 2011 3:37 pm

I'll play! ;)

Just kidding, but I'm looking forward to following this campaign.
User avatar
bighara
 
Posts: 445
Joined: Wed Dec 15, 2010 6:06 pm

Re: LL Play by Post: Skull Mountain

Postby Professor P » Tue Mar 22, 2011 9:52 pm

I'll play!
Rolling my Percent Chance to Know to parse Dungeons and Dragons.
User avatar
Professor P
 
Posts: 96
Joined: Tue Dec 28, 2010 1:36 pm
Location: A stale, dusty library

Re: LL Play by Post: Skull Mountain

Postby Spanningtree » Wed Mar 23, 2011 12:32 am

I would be very interested!!! Especially AEC! :D
Anall nathrack uthos bethos doss yell yenva. -Merlin
User avatar
Spanningtree
 
Posts: 3190
Joined: Wed Feb 23, 2011 2:50 am
Location: LV,NV

Re: LL Play by Post: Skull Mountain

Postby Craigers07 » Wed Mar 23, 2011 2:57 am

You can count me in. :D
User avatar
Craigers07
 
Posts: 626
Joined: Mon Dec 20, 2010 4:49 am

Re: LL Play by Post: Skull Mountain

Postby greyarea » Wed Mar 23, 2011 2:47 pm

Three so far. I hope to double that. This is a dangerous module and I think a larger party would be advisable.
User avatar
greyarea
 
Posts: 4599
Joined: Wed Dec 15, 2010 5:45 pm
Location: Chicagoland, IL

Re: LL Play by Post: Skull Mountain

Postby Scalydemon » Wed Mar 23, 2011 3:39 pm

Hi greyarea, I'd like to play if the post frequency wasn't everyday so I could keep up. Sounds like a fun module :mrgreen:

Let the red dawn surmise
What we shall do,
When this blue starlight dies
And all is through.


Publisher of AFS Magazine An old school gaming & pulp literature fanzine available in print only http://hallsoftizunthane.blogspot.com/
User avatar
Scalydemon
 
Posts: 499
Joined: Sun Dec 19, 2010 5:16 am
Location: Seattle WA USA

Re: LL Play by Post: Skull Mountain

Postby greyarea » Wed Mar 23, 2011 6:17 pm

We can slow it down for you, Scaly. Every two days should be fine unless there's battle.
User avatar
greyarea
 
Posts: 4599
Joined: Wed Dec 15, 2010 5:45 pm
Location: Chicagoland, IL

Re: LL Play by Post: Skull Mountain

Postby Professor P » Wed Mar 23, 2011 9:42 pm

I can't believe connivingsumo hasn't jumped all over this. :D :P
Rolling my Percent Chance to Know to parse Dungeons and Dragons.
User avatar
Professor P
 
Posts: 96
Joined: Tue Dec 28, 2010 1:36 pm
Location: A stale, dusty library

Next

Return to Gamer Gatherings

Who is online

Users browsing this forum: No registered users and 1 guest