rabindranath72 wrote:Found a few bugs on the pdf from drivethru rpg. I am pretty sure I already notified them. Anyways.
- There is a "requirements" line for the races which is totally redundant, since two lines below there are the "min/max" boundaries for the stat scores.
- It's written that the assassin can learn up to three more languages. This is confusing, since by the standard alignment definition there are only TWO more languages the assassin can learn. So, the rule works only with extended alignments. I suggest either modifying the rules, or clarifying how it should be applied.
Cheers,
Antonio
I need to clarify those in the book...
If you want to play a simpler more Moldvay-like game, you ignore the Attribite min/maxs and ise Requirements instead, like with the classes in core LL. If you prefer more granularity you use the 1e requirements, and ignore the "Requirements" one...make sense?