capheind wrote:Actually I'm likely to use the premise from 1st edition in a game using Mutants and Mazes style LL rules. My interest in 4th is primarily academic. It just seems to be very focused on the war betwixt the factions on the ship and the alien menace at the gates (so to speak).
I agree. Each edition of
Metamorphosis Alpha has its own special feel.
In many ways I prefer 1E because it's simple. Bad Stuff happened, mutants are loose, good luck surviving the experience.
2E added a lot more background, and changed the rules system quite a bit (Amazing Engine) so it feels very different from 1E.
3E changed the rules and 4E expanded upon 3E, and they added in the alien menace element to the plotline.
I guess it comes down to the flavor you like in your MA. I like to default back to 1E rules (or
Mutant Future rules) and pick bits and pieces of background from the other editions.