by badams30 » Fri Mar 14, 2014 1:59 am
Waterdeep - City of Splendors
After 4 days of travel though blowing snow and increasing cold, you arrive late on the 4th day at the sprawling city of Waterdeep. To some of you this is a homecoming, to some it is a nervous return, and a few of you have never seen such a huge city. The smell of the saltwater reaches your nostrils well before you approach, and the towering walls of the city bear testament to it's might and opulence. As you approach, the soldiers unfurl their colors and tighten up into formation, and as they approach the gates, a horn sounds within the walls, and a platoon sized element of troops march out to meet you at the gate, along with several dozen curious citizens, braving the weather to see what's going on. The Captain halts his formation and comes to your side. With a smile and salute to Marcus, then each of you, he says "My friends, I must report to my superiors. I will have you escorted to the Wandering Griffon, your room should be awaiting you, along with some warm baths, and some hearty food and drink. Please make yourself comfortable, but I caution you - tell no one of what you've seen. Prying eyes and ears are afoot. I will send for you tomorrow when I've been debriefed." He shrugs and says "I know you've been through a lot, and I'll do my best to ensure you are on your way as soon as possible." With that, he winks, and he's on his way.
A moment later, and a burly Sergeant rides up and says "Well then, I'm under orders to get you to the Wandering Griffon. You must have some good friends here, as the Griffon doesn't take common travelers. Come now, let's be off." With a flourish, the troops disperse the onlookers, and you head into the city, through the gate and past the curious eyes of the guards and civilians alike. You ride for about 20 minutes, deep into the city, and into a section of what is obviously an exclusive section of town. Those of you familiar with Waterdeep realize this is the area of town where petty nobles and those with old money reside. Riff raff is not visible, and the streets are clean and well-guarded. You stop outside a large inn with a carved sign embellished with a griffon, and the gold trimmed words "The Wandering Griffon" on the front. A quartet of stable boys come out and take your mounts and wagon, and a frail looking man attired in a fine blue suit beckons you to enter from the doorway, as snow swirls around his feet. The Sergeant bids you farewell, and you enter the inn.
The inn is large, and filled with well-crafted furnishings. It is about 100x100ft, well lit with a wide staircase going up to rooms circling the common area on a second and third floor. The frail old man smiles and says "Well met, Dutybound! Your rooms are being prepared, and your food and drink awaits!" He motions to a huge round table, clearly the best table in the house, adjacent to a roaring fire. You file over to the table, your entire group and guests, and the handful of patrons within the inn give you curious glances and polite nods, and you sit at the table. Before you have a chance to think, 4 pretty barmaids come to your sides and offer to take your orders.
What'll it be, Dutybound? It's mid-day, you are all pretty tired, and you have the opportunity to bathe and rest today. You have been given a total of three rooms - two large common rooms, and a single room for Myra. The innkeep informs you that his name is William, and he has been instructed to give you anything you wish within reason, compliments of the Council. It is assumed you will be seeing some important folks tomorrow. But for tonight, it's time to relax and eat your fill. What'll it be?