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Dreaded island - a Homemade module for B/X and similar rules

PostPosted: Mon Jan 31, 2011 10:58 pm
by jdn2006
A home made module I've been working on to have more islands and materials to use (not complete):

Keep and share download:


http://www.keepandshare.com/doc/2525611 ... 4-meg?da=y
SCRIBD:

http://www.scribd.com/doc/47031114/Drea ... ure-Module

Re: Dreaded island - a Homemade module for B/X and similar r

PostPosted: Tue Feb 01, 2011 10:11 pm
by The Lizard of Oz
This is insane man, having a blast reading through it. Looks like a map is missing for the Cyclops Temple unless it just isn't put in yet. What has been you're development time on this monster so far? What do you think will be the final page count when finished? Diggin it!!

Re: Dreaded island - a Homemade module for B/X and similar r

PostPosted: Mon Feb 07, 2011 7:12 pm
by jdn2006
I replaced the map and tried to clean it up for a finalized version (the original links should work). It's been about a month now of work; and I'll likely take some time off before adding anything.

Re: Dreaded island - a Homemade module for B/X and similar r

PostPosted: Thu Feb 24, 2011 12:03 am
by mightyeroc
Very Groovy! This will be combined with a Greek themed set of isles I did a few years ago for a sweet Argonauts style mini-campaign I hope to run someday.

Re: Dreaded island - a Homemade module for B/X and similar r

PostPosted: Tue Mar 15, 2011 10:36 pm
by Axiom
Holy monkey doodles Batman!!!

How did you make those cool maps?

Re: Dreaded island - a Homemade module for B/X and similar r

PostPosted: Mon Mar 21, 2011 5:02 pm
by jdn2006
Axiom wrote:Holy monkey doodles Batman!!!

How did you make those cool maps?


Many were designed on paper and then computerized in Photoshop (Photoshop Elements). Not that that is a recommendation of Phtoshop (there's freeware and other apps other people prefer and use), it's just what I know.