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Re: Labyrinth Lord play-by-post: B10 - Night's Dark Terror

PostPosted: Fri Sep 02, 2011 6:10 pm
by kipper
Yeah, I would love to play this module too :D!

Re: Labyrinth Lord play-by-post: B10 - Night's Dark Terror

PostPosted: Fri Sep 02, 2011 6:55 pm
by rredmond
Might be up for another game. LL core rules huh, it'd be interesting as I'm a 1E(AEC) kinda guy, but the posting rate is perfect for me.

The classes are ftr, thief, mu, cleric, elf, halfing, dwarf, correct?

Do we have to know about Karameikos? I'm sure I have some PDFs somewhere covering it, but I'm not familiar with the setting (too bad I can't resureect Oak my half-orc, he didn't know nothin' :) ).

Last question... you got room?

Re: Labyrinth Lord play-by-post: B10 - Night's Dark Terror

PostPosted: Fri Sep 02, 2011 7:14 pm
by tumblingdice
rredmond wrote:The classes are ftr, thief, mu, cleric, elf, halfing, dwarf, correct?

Yes.
rredmond wrote:Do we have to know about Karameikos?

Nope. I'll provide background information later.
rredmond wrote:Last question... you got room?

Yes. Welcome.

Re: Labyrinth Lord play-by-post: B10 - Night's Dark Terror

PostPosted: Fri Sep 02, 2011 7:38 pm
by rredmond
Awesome! I shall await your next orders!

Re: Labyrinth Lord play-by-post: B10 - Night's Dark Terror

PostPosted: Sat Sep 03, 2011 5:14 pm
by rredmond
Hey td are you using skills from the PDF you sent?

Also how do you want us to roll characters? Some web based roller, real dice, or can I use this cool new die rolling app I just downloaded? :)

Re: Labyrinth Lord play-by-post: B10 - Night's Dark Terror

PostPosted: Sat Sep 03, 2011 10:48 pm
by tumblingdice
Yes. Skills make things interesting. :D

You can roll up your character any way you like, as long as it's 4d6 minus lowest roll, any order. I don't need to see your dice rolls. During play I handle all dice rolls for both players' and monsters' actions, usually with an online dice roller.

One completely random rule I insist on regards number of weapons a character knows how to use. It comes from the D&D Masters Set. Demi-humans, because of their long lifespans, know how to use any weapons available to them. Human fighters begin with knowledge of three weapons, all other classes begin knowing how to use two. The good news: you'll be able to carry more treasure because you won't be carrying too many weapons. :D

Re: Labyrinth Lord play-by-post: B10 - Night's Dark Terror

PostPosted: Sun Sep 04, 2011 4:57 pm
by greyarea
Got room for another?

Re: Labyrinth Lord play-by-post: B10 - Night's Dark Terror

PostPosted: Sun Sep 04, 2011 5:59 pm
by Spanningtree
:D Soldath from the other campaign would love to join assuming he survives and you have some room.

Re: Labyrinth Lord play-by-post: B10 - Night's Dark Terror

PostPosted: Sun Sep 04, 2011 6:37 pm
by tumblingdice
Yes and yes! Welcome, guys.

We now have eight, so I'm closing recruitment. I'll post a character template you can use for your character in the new forum ASAP.

Re: Labyrinth Lord play-by-post: B10 - Night's Dark Terror -

PostPosted: Mon Oct 10, 2011 1:00 pm
by tumblingdice
We have room for another player, and we'll work your character into the story in a way that makes sense. Same rules, posting time frames, and starting levels as stated previously. Please respond here or PM me if interested.