Thanks Blood Axe, I really appreciate this!
I have a crudely put-together and hard-to-navigate printout of the 1st ed MA rules, but not a copy of the game. So I'm looking forwards to receiving it.
The level of detail I put into the characters, is the same I put into my PCs and NPCs. The first character I posted -- Lergon, the "Many Hands" -- is quit typical with the sort of mutant characters you'll find in my GW/MF games: a freakishly mutated primitive, clad in a loincloth, and wielding crudely-fashioned weapons of stone or scrap-metal. Pure humans are slightly better off... but not my much.
Thanks for the comment, Wyvern.
Even though the contest ended, I think I will continue to add characters to this thread, as this is fun, and I can toy with experimental rules and character concepts.