INITIATIVE baddies [1d6] = 5 party [1d6] = 4BB3 presses his attack on Effric
att [1d20] = 8, dmg [1d6+1] = 2+1 = 3 but again is deflected.
BB4 targets Tavin, swinging his flail like nunchucks,
att [1d20] = 16, dmg [1d6+1] = 6+1 = 7 catching the monk hard.
BB1 is held and BB2 is slept.
Caydon fires a missile at BB4
Caydon arrow [1d20+2] = 1+2 = 3 FUMBLE
fumble [1d20] = 18 You accidentally strike yourself for normal damage plus an extra 1 point. In addition, you fall on your back and are unable to right yourself for a round.
dmg [1d6+1] = 6+1 = 7. The arrow deflects off a tree and ricochets to hit Caydon in a very vulnerable spot which he naturally grabs in pain and collapses.
Thurwin tosses a ball of energy at BB3
Thurwin energy ball [1d20+1] = 14+1 = 15 dmg [1d3] = 3Effric continues his scimitar attack on BB3
Effric scimitar [1d20+1] = 4+1 = 5 but cannot connect.
Fr Redmond assists Tavin on BB4
Fr Redmond staff [1d20] = 12 but it glances off the big bugbear's shoulder with no effect.
Tavin swings his sword in the Mourning Daffodil Swing
Tavin bastard sword [1d20] = 19 dmg [2d4] = 4 and cleaves the bugbear in the head, splitting him open and ending his life.
Calthas could attack the held BB1, but decides that BB3 is his target
Calthas broadsword [1d20] = 5 but doesn't adjust fast enough.
BB3 is pressing his attack on Effric. BB4 is dead, BB1 held, and BB2 slept.
The DM is chuckling on the inside at Caydon's misfortune.Actions?Hit points and marching orderEffric 10/10 <4/2>
--Calthas 13/13
Tavin
2/9 <CLW>
Father Redmond 7/13 <4/3>
Caydon
4/11
--Thurwin 5/5 <sleep>