The first lovely sorceress I'm posting will be a member of a currently unposted class. It's unposted largely because I'm not quite sure how it would be recieved here, basically it would be 3.5 psioincs reflavored as magic and converted stright into BECMI or LL. Yes I'm yoinking ideas from the d20 system, namely 3.5, but I hope that's okay. So here she is.
Aerith Gainsborough, Sainted Witch"I won't let you do it! The future is not your's only!"Race: Mutant Human (cetra)
Class Level: Sorcerer 13
Character Level: 11
Hit Points: 83 (2,2,3,1,5,6,6,2,6,5,3,2,5,5,2,1+4,2,4,2,2,3,1,1,4+4)
Armor Class: 9
THAC0: 15
Saves: Eng 9, P/D 6, Stun 8, Rad 10
Alignment: Neutral (Chaotic or Neutral Good)
Attacks: 2/round
Melee: -1 to attack
Missile: +0 to attack at a range of 400 ft./800 ft.
DamageMelee: 1d4 or 1d6+8+1d3 with
Princess GuardMissile: 1d10 with Barreta.
Sorcerer spells: Healing Touch, Poison, Mana Theft, Sleep, Energy Push (
Fiery Impact,
Icy Collision and
Shocking Clash), Energy Adaptation (
Endure the Flame,
Withstand Winter's Wrath and
Lightning's Reprieve), Flesh and Bone Self Knitting, Cure The Body’s Ravages, Polymorph Other, Restoration, Resurrection, Restore Extremity, Energy Bolt (
Belting Flame,
Ice Shot and
Lightening Bolt), Enchanted Bindings, Energy Wave (
Burning Wave,
Cold Winds and
Shockwave), Impact Ward, Mystical Armor, Spell Turning, Danger Awareness, Identify, True Seeing, Aetheric Cloak, Message, Tower of Iron Will and Fly: 7th level maximum.
Spell points: 147
Strength: 8 (-1 to melee attack and 1d4 or +1d3 to melee damage, maximum weight allowance: 80 lbs.)
Dexterity: 10 (+0 to missile attacks and initiative and -0 to armor class)
Constitution: 14 (16 for levels) (+0 on poison saving throws)
Intelligence: 14 (16 for levels) (+10% to technology and three languages, Common/English, Cetra and one other)
Willpower: 15 (19 with Increased Willpower) (22 for levels)
Charisma: 14 (16 for level) (-1 to reaction rolls, 6 retainers at morale 9 each)
Physical Mutations (all racial)Unique Sense (Life signs)/Mutation Score 16: Aerith can detect the signs of life within a 800 ft radius.
Unique Sense (Magic)/Mutation Score 8: Aerith can detect magic within a 40 ft radius.
Unique Sense (Spirits)/Mutation Score 16: Aerith can detect spirits of the dead, fiends and angelic creatures within a 800 ft radius.
Mental Mutations (all racial): Empathy/Mutation Score 15: Aerith can attune herself to the emotions of others within 150 feet. She will not use this power to forcibly instill emotions in others except in life or death circumstances.
Greater Force Screen/Mutation Score 14: Once per day Aerith can create a six foot radius force field to protect her self and others. It's capable of absorbing 5d6 points of damage before collapsing.
Increased Willpower/Mutation Score 17: Aerith has a +4 increase to Willpower and adds 17% to tech rolls.
Know Direction: Aerith simply cannot get lost ever.
KitBackpack, flashlight with 20 D batteries, her staff the
Princess Guard, 10 days of trail rations, a small pocket knife and two .75 liter, or 25.4 ounce stainless steel water bottles. Aerith also posesses an 80 page 20" by 8" drawing pad with sketches along with a 70 page 15" by 6" notebook, pencils, pens, erasers and artist grade colored pencils and markers. Miss Gainsborough also owns a cell phone and a lap top computer, both gifts from her new benefactors. She also has a small wardrobe including more utilitarian outfits for exploring and adventuring. Aerith also has a hip holster with a Berreta and 40 rounds of amunition. She also wears a pair of bracers, one on each arm.
Personality and backgroundKindness, compassion, empathy, cheerfulness and warmth, with a touch of well aimed indignation. That's Aerith Gainsborough in a nutshell. She gladly forgives slights and injuries against her, mediates disputes where ever she can and heals the sick and injured in both body and mind. Aerith is as close to pure goodness as any human can get. This does not mean however that miss Gainsborough is all forgiving. She has no forgivness toward anyone who remorsely or continuously harms innocents, and even if the guilty party demonstrates any remorse she'd still require atonement and acceptance of punishment. Aerith would also be willing to kill, or at least allow for the killing, of anyone actively harming the innocent.
The story of young miss Gainsborough begins in her birthplace of Icicle Resort. In what would be our Earth year of 1985 Professor Gast and Iflana Feremis' first and only child Aerith was born. Then Professor Feremis' former colleague, Shinra's Doctor Hojo stormed the happy family's home, intending to claim Gast's wife and newborn daughter as human test subjects. Professor Feremis nobly attempted to smuggle Iflana and Aerith out to safety, but was gunned down by the depraved Hojo. Then the Shinra forces captured the mother and child, during which they spent the next seven years in corporate custody. With help from a sympathetic Shinra agent named Tseng, Iflana escaped with her now seven-year old daughter out into Midgar city, but latter died of her injuries and side effects of Hojo's experiments on her. But Aerith was alive and free, living with her loving step mother Elmira Gainsborough for another 15 years.
She spent much of her life evading capture from both the Shinra Electrical Company and the rebel group AVALANCHE. Shinra planned to use Aerith to locate large pockets of spiritual energy or mako, in other words, ectoplasm. This is because much if not all of the electricity produced by Shinra is produced from mako in a process that tortures the very minds and souls of the planet's dead and drains life from the land surrounding each power plant. To prevent this from happening AVALANCHE spent much of it's time trying to enlist Aerith to stop them, by force if deemed necessary. Then she met SOLDIER Second Class Zack Fair.
It was love at first sight really. Which was roughly six seconds after Zack regained consciousness from his little fall from the dilapidated roof of the abandoned church Aerith frequently visited. For the two years they were alive together Aerith and Zack were as happy as can be, especially considering their circumstances. Zack even counseled her on starting a business selling flowers she grew in her old church retreat. Aerith was only 17 at the time. Then after a pitiful first day of vending he reluctantly bid Aerith farewell and left for what should have been a typical job guarding the Nieblemhiem mako reactors. It was a job Zack grew tired of for a company he was beginning to despise. Then it all went to hell and in the aftermath Zack, along with fellow Shinra foot soldier Cloud Strife, was captured and torturously experimented on by none other than Doctor Hojo, chief geneticist for Shinra corp. Five years later, Zack gave his life bringing his friend to Midgar for safety and asking him to take care of Aerith, as if he were her brother.
At the same time AVALANCHE's new leader Barret Wallace started launching bombing campaigns against Shinra's power plants causing massive amounts of collateral damage due to power outages. One of it's members, a survivor of the Nieblemhiem massacre three years her junior by the name of Tifa Lockheart, met with and befriended our young heroine extending her the protection of the same organization that tried to kill her years ago. So along with Cloud, Tifa and the rest of AVALANCHE, Aerith went on a whirlwind quest to overthrough Shinra corp and learn of her cetra heritage. Unfortunately just a scant few months afterward the renegade SOLDIER commander and perpetrator of the Nieblemhiem massacre General Sephiroth murdered Aerith just as she called upon the power of the White Materia to shield her planet from the meteor he just summoned.
(Be warned, everything after this message is in essence pure crossover fan fiction. Could be used as a basis for a world hopping campaign though.)
A year ago, shortly after the second battle of Edge city and three years after Aerith's murder, a coterie of mystics and scientists, contacted a while back by Aerith herself, pulled her's and Zack's corpses through a temporary pocket in the Bleed and restored them to life. Currently she and Zack are living with one of these sorcerers, a kindly if bombastic and over-the-top necromancer named
Byron Orpheus. Together the couple are traversing the universe to gather a collection of heroes to help the young couple's home world battle and hopeful eliminate the threat Sephiroth still posses. They still use Doctor Orpheus's home as a base but the good wizard himself is helping them find a new apartment. Orpheus himself taught Aerith the means of enchanted flight.
Next up
Dib.
Aerith Gainsborough is from Square Enix's
Final Fantasy VII and Doctor Byron Orpheus is from
The Venture Brothers on Cartoon Network's Adult Swim.
Last edited by Agrippa on Wed Sep 28, 2011 1:39 am, edited 3 times in total.