2. The Siege at Sukiskyn

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Re: 2. The Siege at Sukiskyn

Postby tumblingdice » Thu Mar 22, 2012 11:02 pm

You find the horse trail with no difficulty. It looks like the Viper goblins stampeded the pens, then chased the horses east into the woods. You also spot what appear to be wolf tracks scattered amongst the horse and goblin footprints. There are traces of the Red-blade goblins' retreat, but they go in different directions and peter out after a few hundred feet.

Is everybody ready to go? Sumo...?
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.
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Re: 2. The Siege at Sukiskyn

Postby connivingsumo » Fri Mar 23, 2012 12:02 am

Biz: MU

Is ready and follows the group.
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Re: 2. The Siege at Sukiskyn

Postby tumblingdice » Fri Mar 23, 2012 1:21 am

Right. Off you go, then. The action continues in Chapter 3: Save a Horse...
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.
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