by Scalydemon » Tue Sep 18, 2012 5:08 am
Zavenorrin walks back down the dark stone stairwell with Immalor along as a guard, and I assume a torch to see with. There are no sign of the oozes and the secret door between the 2 magic mouth false doors has swung shut. You assume they are still back inside that room with the plaques and creepy old man statue.
Both urns are 3' tall and appear to made of lead or another similar dense grey metal blackened somewhat by age. They are each adorned around the neck in an interlocking gothic style pattern - and both are lidded.
Meanwhile the rest of the party remains upstairs contemplating your options. The outside air and daylight filtering into the room are both a welcome relief from the dark mustiness of this ancient crypt.
You all feel 'blessed' for the time being. Egbert (NPC Dwarf) checks back in with the party, he has been tending to the pack animals. He says, "This place gives me the creeps. Are we delving further here, or making our way towards the Castle?"
What are your next actions?
Let the red dawn surmise
What we shall do,
When this blue starlight dies
And all is through.Publisher of AFS Magazine An old school gaming & pulp literature fanzine available in print only http://hallsoftizunthane.blogspot.com/