OK, I'm working on a new PC race that has an interesting twist -- the PC does not have a physical form and cannot typically interact with the physical world. (Picture a "ghost" for the concept.) I have the basics and game balance of the template worked out to my satisfaction, but there's one thing that has me a bit befuddled -- how to treat STR.
INT - The PC is a thinking being, so this is rolled normally.
CON - This score affects the PC's radiation save (which can affect them) so it's rolled normally.
DEX - It's still important to know how "quick" the PC is, as well as affecting AC score, so this is rolled normally.
WIL - As a mental being, WIL will be crucial.
CHA - Sure, why not?
But the PC will not have a STR score to speak of. There's no need for it for this template. But, for the sake of gameplay, is it needed in some manner? So, should STR appear as:
"Not Applicable" - The score just doesn't exist
"0" - The score is effectively set at zero.
"1" - The score is "1" as it's the smallest number available for use.
"3" - The score is "3" as it's the lowest number appearing as a STR score on the table.
What's your opinion?