Dieter - Mage Oi, gents. Shae and I need to study for a day or so to make sure our majick craft is at full potential. If this wizard can move cities... well, we need to be at full potential before we face him and his minions. Let's also take a look at our haul and divvy up the items of most use. Shae, my book o' fun is open to you! I would think we should take at least one porter/torch bearer with us. The other stays here and keeps an eye on the valley and our goods. What do you all think?OCC: Below is a list of the magics found in the "haus von Ogre" as well as the potions the kings representatives coughed up and a tentative list of who I think might benefit form them. Feel free to change it, please speak up! Please update your sheets if that looks like it will work. Dieter would like to copy hold person and summon familiar into his spellbook if there is no issue with that (he already has a scroll of it). He will allow Shae to copy whatever she would like from his book. Unfortunately, no lightning bolt.
Summon Familiar (Dieter, copy into spell book)
Water Breathing (Shae)
Dispel Magic (Shae)
Hold Person (Shae, maybe copy into her book?))
Ward Against the Undead (Dandy)
Floating Disc (Shae)
Levitate (Dieter)
Wall of Stone (Dieter)
Potion of Flying (Castinus)
Potion of Levitation (Castinus)
Potion of Heroism (Furuk)
Potion of Healing (Dieter)
Potion of Sweet Water (Dandy)
3 Potions of Extra Healing (shared but distributed to Grimes, Furuk and Castinus)
Wand of Polymorphing (Shae)
Ring +1 (Castinus)
Anall nathrack uthos bethos doss yell yenva. -Merlin