by greyarea » Fri Dec 09, 2011 4:05 pm
Master Gint Grüber smiles.
"Good. Now that's settled.
As for your poor dead friends, I've little power over the church. Father Dobrun is a fair man and I'm sure he will ask only for a right donation in return for his ritual. I've only seen it performed once, that is the raising of the dead--healings are fairly normal, with a poor farm boy who had been gored by a boar. The poor child was pale as a ghost with lips ice blue and eyes glassy and open. I didn't think it possible but the power of the congregation, as Father calls it, allowed the boy to again breathe. It took months for the youth to fully recover: apparently he saw things in death that took time to get over.
Why he does not raise all who die I do not know. All I know is that he has the power and the judgement to raise those he sees fit. I'm sure it will apply to your fellows if you can convince him of your mission and its rightness.
Anyway, I wish you luck, both with the good Father and your quest. You've proven you can engage this cult successfully: now prove that you can take out its dark heart.
You've woken me from a good slumber and I have a full day ahead, so I must ask you now to leave."
He rings a bell on his desk and a manservant appears to guide you out.
As the seneschal is leaving he stops, turns and goes back to his desk to retrieve something. An envelope with a seal on it. He retrieves it and says, "Which one of you is Kalvain?" When the paladin notes his presence the letter is handed over. "A representative from your order asked me to hand this to you once he figured out where you'd gone. It seemed urgent." With that he turns and strides from the room.
Kalvain unseals the letter and opens it. He reads quickly and his face turns ashen. "By LAW, I must leave immediately: my order needs me. Please friends, carry out your quest and I will join you later if I can. My only request is that my share of the profits be given to the Shrine of Saint Garth here in town." He pushes past the manservant in his eagerness to leave.
meanwhile...
The guards are closer now. The head of the patrol says to Dandy, "Look, shorty, I don't care who started it. We just have to keep the peace here. Now break it up!"
The old woman yells at the dwarf, "Don't you turn your back on me, you nasty little man. May the dragon take you!" She swings her bag (d20, 20, CRITICAL HIT) hitting the cleric in the back but doing no damage (at least physically, could there be psychological damage?). She turns on her heel and storms off, pushing her way past the guards.
The patrol leader says, "All right then," and they begin to turn when he stops, looks back at you and says, "I say, what was that about dead bodies in your cart?"
OOC@Spanningtree: Thanks!