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Re: The Greater Caverns
Posted:
Mon May 30, 2016 12:19 pm
by badams30
Grimes - Fighter
Grimes chuckles at the carnage, shaking his head at the futility of the whole thing. "I supposed he didn't take a look at who he was dealing with, eh? Do you suppose there are more of these stinky things?" Grimes will cautiously advance to see if there is any loot in the vicinity of the dead stinky guys.
Re: The Greater Caverns
Posted:
Mon May 30, 2016 3:13 pm
by greyarea
The trog champion has a crystal flask with some sort of potion in it. Other than that, there is nothing of value to you on any of the creatures.
Re: The Greater Caverns
Posted:
Mon May 30, 2016 7:12 pm
by badams30
Grimes - Fighter
Grimes takes the flask back to the party and hands it over for examination. "Big stinky had this thing."
Grimes then stands waiting, guarding and listening.
Re: The Greater Caverns
Posted:
Mon May 30, 2016 8:56 pm
by merias
greyarea wrote:Hit points and marching order
Grimes 20/58
--Dandy 27/33 < Bless, Hold Person, Find Traps, Silence 15'r, Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead, Protection from Evil 10' radius, Lower water >
Castinus 34/34
--Furuk 48/59
Dieter 27/31 < Magic Missile x 3, Sleep, Levitate, Phantasmal force, Stinking cloud, Lightning bolt, Water breathing, Dimension door >
ooc: I believe Dandy has just 3 CLW spells left, if so he'll use two on Grimes, one on Furuk, and the staff of healing on Dieter and himself (the other two have been healed by the staff today already).
Re: The Greater Caverns
Posted:
Tue May 31, 2016 1:34 am
by badams30
Grimes - Fighter
Grimes gives Dandy a hearty pat on the back and says "Thanks, buddy. Feeling better already. Maybe we can push on a bit further before resting, eh?"
OOC: if everyone is okay, lets try to push a bit further before calling it a day.
Re: The Greater Caverns
Posted:
Tue May 31, 2016 12:38 pm
by tumblingdice
Castinus sheathes his sword, ready to move on.
Re: The Greater Caverns
Posted:
Tue May 31, 2016 3:48 pm
by greyarea
Dandy administers healing.
Grimes [2d6+2] = 5+2 = 7Furuk [1d6+1] = 3+1 = 4Dieter [1d6+1] = 3+1 = 4himself [1d6+1] = 3+1 = 4I've helpfully lettered the passages you can go to.
Actions?Hit points and marching orderGrimes
27/58
--Dandy
31/33 < Bless, Hold Person, Find Traps, Silence 15'r, Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead, Protection from Evil 10' radius, Lower water >
Castinus 34/34
--Furuk
52/59
Dieter
31/31 < Magic Missile x 3, Sleep, Levitate, Phantasmal force, Stinking cloud, Lightning bolt, Water breathing, Dimension door >
--Acquaire
Re: The Greater Caverns
Posted:
Tue May 31, 2016 5:38 pm
by Spanningtree
Dieter - Mage
Many thanks Dandy! Dieter will say as he feels a bit better. Grimes, your still looking pretty rough. Maybe we bed down for the night before letting more critters bang on you?
Re: The Greater Caverns
Posted:
Wed Jun 01, 2016 5:43 pm
by merias
Dandy, Dwarf Cleric
"No problem at all. Ah could use a rest too, although I still have some tricks up me sleeves, if'n we get into any serious trouble," Dandy says.
Re: The Greater Caverns
Posted:
Thu Jun 02, 2016 4:14 am
by Craigers07
Furuk - Fighter
"I'm ok with resting if Grimes wants to. If not, let's press forward."