Highlights from the latest build...
*The sky at night, with stars.
*Clouds in the sky at day and a sun that rises and falls with the time of day. The sun may also be covered by clouds.
*Enemy formations are now depicted graphically on screen and are updated as the enemy die. At the end of each round you see the ranks close if the first rank are now dead.
*Slings and bullets are now in the engine... clerics now finally get their ranged weapon!
*Character classes are now linked to locations. Create Thieves and Halflings at the village, Fighters and Dwarves at the castle, Mages and Elves at the tower and Clerics at the temple.
After hearing an interview with Frank Menzter on the Save or Die podcast I'm going to rework the start of the game to allow the player to begin in a safe area. In particular it was his thoughts on Red Box (old and new) which got me thinking that starting the player with nothing would be just too hard on beginner players.