gentleman john wrote:There was no second season. Just like there was only one Highlander movie, no sequel to Battlestar Galactica, and only the 1967 version of The Italian Job.
... No prequels to the
Star Wars trilogy, no
Lost In Space third season, no
Seaquest DSV reboot, no
Star Trek Voyager or
Enterprise, no
Wild, Wild West movie starring Will Smith, no second season to
The New Adventures of Flash Gordon, no edition of
Traveller after the original ...
But what would a Mutant Future setting based on
Buck Rogers look like? The '70s TV show indicated a blasted wasteland outside high-tech urban areas, the sort of post-nuclear war scenario common in sci-fi since the 1950s. Worth noting, in at least one other episode Buck left New Chicago in a huff to do some camping and thinking. In that story, the wild looked more like Southern California scrub land: dirt roads, tall grass and bushes, boulders, a few twisted trees, no mutants. Dry and barren, but much more hospitable than in the pilot. Why was there still a dirt road in existence? We don't know, except that Buck could drive his vintage motorcycle on it. Based on the Earth's desperate need to trade with other planets, presumably food is either imported from space or synthesized in labs (although given the episode mentioned, surely they could raise cattle or goats). Where are they getting all their raw materials to make that high-tech gear with? The TV series doesn't go much into what 25th century society is like, but kids still play ball in the park with their dads and people still go to work at assorted government and commercial jobs. Since the Computer Council makes all the major decisions, it isn't clear how much personal freedom folks have (secret agents have a lot of leeway). The series emphasizes that Buck is useful to the Earth Defense Force because he is mentally unique; he has a greater than normal capacity to think and make calculations because he hasn't had machines making decisions for him all his life. It is implied that Regular Joes could regain that capacity given a chance, but most folks we meet are happy to live an undemanding life of high-tech luxury. How do those scary mutants live? We never find out. How many other Earth cities are there than New Chicago and what are they like? We never find out. How did Earthmen manage to design and build those spiffy starfighters when they lost all knowledge of the Ancient world and don't even know what a ping pong table is or how to care for a simple potted plant? We never find out.
Philip Nowlan's original 1929 post-apocalypse presented a green North America returned to primeval forest, populated by wild beasts and a few wild men. After all, it's been hundreds of years since the war, the Mongols rarely leave their luxurious domed cities near the east and west coasts, and the surviving Americans hide in underground bunkers. Anti-grav vehicles and airplanes (World War I style biplanes are the Americans' secret weapon) make ground travel obsolete, so no roads. No external buildings, farmers' fields or power plants, since the Americans can't afford to be discovered by Mongol patrols. Not much personal freedom in this setting, either. American underground cities are run somewhat like organized crime gangs, with a "boss" in charge of each -- and there's still a war on, buddy, so quit squawking.
Anthony Rogers, a former World War I flying ace, is more interested in teaching the Americans how to defend themselves than in restoring their knowledge of their heritage, so no
Star Trek style lessons on the meaning of the U.S. Constitution. He does marry Wilma in this version, though, so some notion of traditional family structure and morals has survived. It's the Mongols here who lead a decadent high-tech existence devoted to pleasure (ironically similar to real-life 21st century American lifestyles). They lose the war despite their superior gear because they've grown soft mentally and physically.