INITIATIVE baddies [1d6] = 1 party [1d6] = 6 Party has initiative. Let's see what good that does.
Grimes scrambles for
Wave.
Dandy smashes again with
Whelm Dandy Whelm smash [1d20+8] = 7+8 = 15 but the hammer doesn't connect!
Furuk slashes with his sword
furuk Scimitar of Vorpal Slicing [1d20+7] = 8+7 = 15 and also cannot connect!
Castinus throws holy water
Castinus toss [1d20+4] = 9+4 = 13 but the vial smashes impotently on the far wall!
Happy has no master!
The elemental turns to attack Dieter! The prone body is easily hit
dmg [3d8] = 12Dieter does nothing for some reason. Lazy.
The skull turns it eyes to...
Which one [1d4] = 1 Grimes. The little guy has just grasped Wave when his body falls, soulless!
Actions?Hit points and marching orderGrimes 46/46 blessed, prayered
soul stolen by the Skull of Acererak the Eternal--Furuk 59/59 blessed, prayered
Dieter
19/31 < remove curse, dispel magic, lightning bolt, continual light, auditory illusion, magic missile x2, floating disc > blessed, prayered
soul stolen by the Skull of Acererak the Eternal--Dandy 33/33 < CLW x6, Hold Person, Find Traps, Remove Curse, Dispel Magic, Exorcise > blessed ; protected from evil 10', prayered
Castinus 34/34 blessed, prayered