scadgrad wrote:rabindranath72 wrote:So you also would give human some bonus to "balance" with the other nonhumans?
Unlimited level advancement, no restricted classes.
As I understand, the OP wanted to simply apply some "template" to the human classes, which would mean that all the non-humans would have access to all the classes with full levels.
Restricting access to classes is not much of a restriction, since the player in the end plays one character anyway; so it matters a priori, but not during the game; whereas level limits are a true restriction (at least if the campaign is supposed to go at least a few levels beyond the level limit; otherwise it's pointless.)