Game Thread 2 - Enter the Krakeland Marsh

Scalydemon's p-b-p LL game

Moderator: Scalydemon

Game Thread 2 - Enter the Krakeland Marsh

Postby Scalydemon » Tue Jun 26, 2012 4:04 pm

Thus a few of you finish packing blankets and bedrolls back onto horses (anyone that hasn't already stated they want to bring a pack animal can still do so) - and all is readied to head into the gnarled marshlands to the west.

You step out at 1000am in the prescribed staggered marching order. The area you enter is still mostly a forest consisting of stunted cedar trees and aspen leafed trees that look a bit unhealthy. As you travel on a mile or so in the ground is quite spongy, gnarled tree roots, pools of dark standing water and thorny brambles make walking in a straight line nigh impossible. You hear the familiar sounds of wildlife but it is mostly the cawing of ravens, and you spy a few chattering dark brown squirrels. Large banana slugs nearly a foot long can be seen with increasing regularity sticking to wet stumps and crossing the ground leaving thier slimy trail.

You stop for a quick lunch around noon and continue on. It is hard to get a vantage in this thick marshy forest. After several more hours of travel in, you find the biting black flys and mosquitos more of a nuisance. A light drizzle begins to fall from the sky adding to your woes.

500pm - your journey is becoming tiresome and you are no longer certain you are traveliing straight west. To the west of your position, perhaps 100 yards/meters through the trees there appears signs of a slight hill and possible clearing.

What are your next actiions?

Let the red dawn surmise
What we shall do,
When this blue starlight dies
And all is through.


Publisher of AFS Magazine An old school gaming & pulp literature fanzine available in print only http://hallsoftizunthane.blogspot.com/
User avatar
Scalydemon
 
Posts: 499
Joined: Sun Dec 19, 2010 5:16 am
Location: Seattle WA USA

Re: Game Thread 2 - Enter the Krakeland Marsh

Postby connivingsumo » Tue Jun 26, 2012 11:18 pm

Egbert

"Huh... maybe one o'yoo tall folks can go up that ther hill and take a'luke aroun, eh?"

ooc: Egi also brought his mount to use as a pack animal.
SUCCESSFUL "TRADES" with: tumblingdice x2, Blood axe, and Kipper! ~ thanks to all of you! :D

"Be the change you want to see in the world." ~Gandhi
“If more of us valued food and cheer above hoarded gold, it would be a much merrier world.” ~J.R.R. Tolkien
User avatar
connivingsumo
 
Posts: 1348
Joined: Thu Dec 16, 2010 10:26 pm
Location: Northern Colorado, USA.

Re: Game Thread 2 - Enter the Krakeland Marsh

Postby Vargr1105 » Wed Jun 27, 2012 3:35 am

Balfa

"That yonder hill seems like the only place suitable for camping we have laid eyes on all day. I say we go and take a gander."


occ: Balfa brought all of his animals along. No way he's leaving them behind.
Vargr1105
 
Posts: 158
Joined: Sun Apr 22, 2012 4:14 pm

Re: Game Thread 2 - Enter the Krakeland Marsh

Postby kwll » Wed Jun 27, 2012 9:13 am

"Agreed: let's have a look there." confirms Zavenorrin.
Tasrem End lvl 8 Magic User HP 15/15 XP 200001/310001
Meringered lvl 4 Cleric HP 14/14 XP 12246/12501
Calthas lvl 2 Elven Archer HP 18/18 XP 119/190
User avatar
kwll
 
Posts: 780
Joined: Tue Apr 17, 2012 7:28 am

Re: Game Thread 2 - Enter the Krakeland Marsh

Postby Fools Jest » Thu Jun 28, 2012 5:26 pm

Immalor, Elf

"Aye, let us explore that higher ground. Perhaps it will be somewhat dry, and maybe less buggy!"

Says Immalor as he slaps a biting insect from his neck. He will have short bow at the ready when the group begins the reconnoiter.
User avatar
Fools Jest
 
Posts: 69
Joined: Thu Dec 16, 2010 1:37 am

Re: Game Thread 2 - Enter the Krakeland Marsh

Postby Jeffery St. Clair » Fri Jun 29, 2012 1:10 pm

Leon nods silently and leads his horse toward the hill, ready to draw his blades at the first sign of trouble.
User avatar
Jeffery St. Clair
 
Posts: 75
Joined: Tue Apr 17, 2012 5:08 am
Location: A stone's throw away from Lake Geneva, Wisconsin

Re: Game Thread 2 - Enter the Krakeland Marsh

Postby Scalydemon » Sat Jun 30, 2012 4:38 pm

You start your ascent through the gnarled, stunted forest up towards the clearing you spot through the hazy drizzle. A few steps in you pause as you hear the beating of giant wings, you crouch down and catch glimpses overhead of a massive dark green winged creature flying overhead in the grey sky. It is heading west and continues on not seeming to spot your group. A dark, cryptic shadow passes through the trees.

You ascend the gradual hill. At the top is a large clearing, some 200 yards/meters across. No grasses seem to grow inside the hexagonal shaped 2' - 4' ruined walls present here. Inside the hexagonal clearing is bare muddy ground. The clearing inside the hexagonal walls is approximatley 120 meters/yards across. Ringed around the hexagonal clearing stand 9 large stone tombs constructed of some type of obsidian or granite. The doors to the tombs within your sight all appear open, and there are muted muddy footprints about.

It is now 530pm, it will be dark in about an hour, what are your next actions?

Let the red dawn surmise
What we shall do,
When this blue starlight dies
And all is through.


Publisher of AFS Magazine An old school gaming & pulp literature fanzine available in print only http://hallsoftizunthane.blogspot.com/
User avatar
Scalydemon
 
Posts: 499
Joined: Sun Dec 19, 2010 5:16 am
Location: Seattle WA USA

Re: Game Thread 2 - Enter the Krakeland Marsh

Postby connivingsumo » Sun Jul 01, 2012 4:17 am

Egbert

"Hmm... I wadn't expectin toomz here! Ehh... "
SUCCESSFUL "TRADES" with: tumblingdice x2, Blood axe, and Kipper! ~ thanks to all of you! :D

"Be the change you want to see in the world." ~Gandhi
“If more of us valued food and cheer above hoarded gold, it would be a much merrier world.” ~J.R.R. Tolkien
User avatar
connivingsumo
 
Posts: 1348
Joined: Thu Dec 16, 2010 10:26 pm
Location: Northern Colorado, USA.

Re: Game Thread 2 - Enter the Krakeland Marsh

Postby kwll » Mon Jul 02, 2012 2:21 pm

"I feel something creepy about this whole place." mutters Zavenorrin. "Putting up a camp just beside tombs might not be the best of ideas in this wretched swamp. Now do we have other options?" asks the elven warrior around, a bit louder.
Last edited by kwll on Tue Jul 03, 2012 8:34 am, edited 1 time in total.
Tasrem End lvl 8 Magic User HP 15/15 XP 200001/310001
Meringered lvl 4 Cleric HP 14/14 XP 12246/12501
Calthas lvl 2 Elven Archer HP 18/18 XP 119/190
User avatar
kwll
 
Posts: 780
Joined: Tue Apr 17, 2012 7:28 am

Re: Game Thread 2 - Enter the Krakeland Marsh

Postby connivingsumo » Tue Jul 03, 2012 12:14 am

Eggi

"Well... we may clear one o'them toomz en make sure it's safe! Bar the door and make camp inside?"
SUCCESSFUL "TRADES" with: tumblingdice x2, Blood axe, and Kipper! ~ thanks to all of you! :D

"Be the change you want to see in the world." ~Gandhi
“If more of us valued food and cheer above hoarded gold, it would be a much merrier world.” ~J.R.R. Tolkien
User avatar
connivingsumo
 
Posts: 1348
Joined: Thu Dec 16, 2010 10:26 pm
Location: Northern Colorado, USA.

Next

Return to Night of the Walking Wet

Who is online

Users browsing this forum: No registered users and 1 guest