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Map concepts

PostPosted: Sun Apr 10, 2011 11:05 pm
by knightvision
I've created a few maps using Paint Shop Pro and another program (for the old school icons). Tell me what you guys think.

Image

I have another map on my blog/website

Re: Map concepts

PostPosted: Mon Apr 11, 2011 5:40 pm
by bathwizard
Both maps look very good, quite professional. Doors seem a bit variable, but that's nothing serious. In fact, come to think of it, there should be different-sized doors, but standard map icons make me assume they only come in one size....
Also, as a matter of personal preference, I use gray for rock/background as it is easier on the ink cartridge but again that isn't serious.

Re: Map concepts

PostPosted: Mon Apr 11, 2011 6:55 pm
by jasmith
Looks Nice! But I'll echo bathwizard. Gray, or cross-hatching for the background would be preferable.

Re: Map concepts

PostPosted: Mon Apr 11, 2011 7:04 pm
by knightvision
jasmith wrote:Looks Nice! But I'll echo bathwizard. Gray, or cross-hatching for the background would be preferable.


Ok, so a gray rock texture would be good? :?:

Re: Map concepts

PostPosted: Tue Apr 12, 2011 1:53 am
by Blood axe
Nice map. I agree that the different size doors does look a little odd.

Re: Map concepts

PostPosted: Tue Apr 12, 2011 5:47 pm
by knightvision
Blood axe wrote:Nice map. I agree that the different size doors does look a little odd.

Yeah, they were hand drawn vs. object. I'll work on that part.

Re: Map concepts

PostPosted: Sat Apr 16, 2011 5:41 pm
by knightvision
ok, here's another one. I'm getting used to Paint Shop Pro. The area is pixelated on purpose :D

Image

Re: Map concepts

PostPosted: Mon Sep 19, 2011 1:12 pm
by knightvision
Here's a WIP map of a city I've been working on for our campaign setting of Ebonyr. Using Paint Shop Pro. You can see the progression on our blog

Image