Super Heroes games? Any good ones?

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Re: Super Heroes games? Any good ones?

Postby gentleman john » Sat Jul 02, 2011 10:23 pm

Sounds like a challenge :)

But not one for tonight.
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Re: Super Heroes games? Any good ones?

Postby Blood axe » Sat Jul 02, 2011 10:28 pm

gentleman john wrote:Sounds like a challenge :)

But not one for tonight.



Just make it short & sweet & give some you think are best. When you have time. :D I would never challenge you. ;)
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Re: Super Heroes games? Any good ones?

Postby gentleman john » Sun Jul 03, 2011 1:42 pm

It's a challenge for me, not against me. Besides, it will do me good to go through my shelves and see what I have. First two reviews are already up.

http://www.goblinoidgames.com/forums/viewtopic.php?f=14&t=765&p=12050#p12050
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Re: Super Heroes games? Any good ones?

Postby Blood axe » Sun Jul 03, 2011 2:17 pm

Wow...already? You are The Man! Thanks!
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Re: Super Heroes games? Any good ones?

Postby Blood axe » Sun Jul 03, 2011 6:17 pm

I really like ICONS! character sheets- very simple design. Bars for ability scores, cartoony artwork. handreds of pre-made Heroes available. Here are two Heroes.

[url]Image[/url]
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Re: Super Heroes games? Any good ones?

Postby gentleman john » Mon Jul 04, 2011 8:56 pm

Unfortunately, the Icons Character Folio software doesn't deliver on the visuals :(
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Re: Super Heroes games? Any good ones?

Postby Vlark » Tue Jul 05, 2011 12:47 am

Don't forget the OSR superhero entry, Mystery Men! It's a Swords & Wizardry derivative.

There's also Hideouts & Hoodlums, also based on S&W. You can find the draft versions for free at: http://sites.google.com/site/hideoutsandhoodlums/


I haven't played either one yet, but in the spirit of full disclosure, I was a Kickstarter backer for Mystery Men! and I have a core NPC named after me for doing so.
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Re: Super Heroes games? Any good ones?

Postby gentleman john » Tue Jul 05, 2011 6:14 pm

Haven't heard of Mystery Men as an RPG. However, I do have Hideouts & Hoodlums. It's done very much in the vein of the original Action Comics - the ones where Superman is faster than a speeding bullet, stronger than a locomotive and able to leap tall buildings in a single bound. The key mechanic is that powers are treated similarly to spells. Each character gets to choose so many power uses per day, and has to choose them in advance.

You do have to alter your mindset when playing it.
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