by gentleman john » Tue Jul 05, 2011 6:14 pm
Haven't heard of Mystery Men as an RPG. However, I do have Hideouts & Hoodlums. It's done very much in the vein of the original Action Comics - the ones where Superman is faster than a speeding bullet, stronger than a locomotive and able to leap tall buildings in a single bound. The key mechanic is that powers are treated similarly to spells. Each character gets to choose so many power uses per day, and has to choose them in advance.
You do have to alter your mindset when playing it.