Mutants & Mazes Questions
Posted: Fri Jan 02, 2015 10:25 pm
So, okay, I have several questions about Mutants & Mazes:
1. Is the intent here to put mutants in a Labyrinth Lord-style fantasy world, to run a Mutant Future game with a Labyrinth Lord level of power, or both? I suspect both, but it isn't clear. Certainly the mentions of androids as NPCs seems to imply to me that a lot of Mutant Future, possibly including radiation, is considered to be "in play" under Mutants & Mazes.
2. Assuming that you *can* run characters through a Mutant Future world, or put radiation in a magic one, do replicants still get sick instead of mutating? Are pure humans still immune to mutation? What about fantasy races, like elves, halflings, and dwarves?
3. Speaking of pure humans, I assume that instead of getting a bunch of attribute bonuses, under Mutants & Mazes, humans just pick a class, yes?
4. Okay, bear with me here. In the Mutants and Mazes section of Mutant Future, on p. 146, it says: "All mutants and replicants advance in saving throws and ability to hit as indicated in Mutant Future. This is the equivalent of advancement as Fighters." However, the random character advances on p. 14 don't seem much like the fighter progression to me. Do I misunderstand the fighter in Labyrinth Lord? Or is the idea that the random character advancement there is in-balance with a fighter, especially as mutants have a d6 hit die and some wild powers on top of that? (I note replicants get a d8, as per their race class description.)
I'm interested in what the authorial intent was here, or what people think the intent was.
Knowing authorial intent helps me decide what house rules are "fair" for my own game. I understand as ML/LL/DM/GM/ST/Grand Poobah, I can do whatever I want.
1. Is the intent here to put mutants in a Labyrinth Lord-style fantasy world, to run a Mutant Future game with a Labyrinth Lord level of power, or both? I suspect both, but it isn't clear. Certainly the mentions of androids as NPCs seems to imply to me that a lot of Mutant Future, possibly including radiation, is considered to be "in play" under Mutants & Mazes.
2. Assuming that you *can* run characters through a Mutant Future world, or put radiation in a magic one, do replicants still get sick instead of mutating? Are pure humans still immune to mutation? What about fantasy races, like elves, halflings, and dwarves?
3. Speaking of pure humans, I assume that instead of getting a bunch of attribute bonuses, under Mutants & Mazes, humans just pick a class, yes?
4. Okay, bear with me here. In the Mutants and Mazes section of Mutant Future, on p. 146, it says: "All mutants and replicants advance in saving throws and ability to hit as indicated in Mutant Future. This is the equivalent of advancement as Fighters." However, the random character advances on p. 14 don't seem much like the fighter progression to me. Do I misunderstand the fighter in Labyrinth Lord? Or is the idea that the random character advancement there is in-balance with a fighter, especially as mutants have a d6 hit die and some wild powers on top of that? (I note replicants get a d8, as per their race class description.)
I'm interested in what the authorial intent was here, or what people think the intent was.
Knowing authorial intent helps me decide what house rules are "fair" for my own game. I understand as ML/LL/DM/GM/ST/Grand Poobah, I can do whatever I want.