Day 14, Moldain, Thaumont 14th, Viper goblin (Jaggadash) lair, Turn 4Tret opens the door. Unlike many of the doors in the goblin lair, this own opens inward, causing a draft. You cough for a moment as stale smoke billows into the room. The floor is thick with soot the charred husks of snakes.
Looking to your left, you see five goblin corpses amongst a pile of rubble.
Actions?
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.