Videogame based on LL ruleset
Posted: Mon Sep 03, 2012 7:09 pm
Hi all!
I'm Faust, I'm italian, and even if I am new here I played a lot with the retroclone that we all love
In fact, I liked it so much that it gave me an idea: what about a videogame based on the ruleset? I love creating and programming videogames, and I think a game which tries to be as close as possibile to the old school PnP style will be a nice idea. So, I posted this same question in some italian forums, and now that I've found the official one I'm going to ask here too.
Is there any problem with making a freeware game based only on the ruleset, with my own story, world and characters? Must I refer to the OGL or respect the LL trademark license? Or must I doing something else?
I'm asking that because I don't understand anything about legal stuff, so I wanna be as cleanest as possible about this. Thanks in advance for the answers!
I'm Faust, I'm italian, and even if I am new here I played a lot with the retroclone that we all love
In fact, I liked it so much that it gave me an idea: what about a videogame based on the ruleset? I love creating and programming videogames, and I think a game which tries to be as close as possibile to the old school PnP style will be a nice idea. So, I posted this same question in some italian forums, and now that I've found the official one I'm going to ask here too.
Is there any problem with making a freeware game based only on the ruleset, with my own story, world and characters? Must I refer to the OGL or respect the LL trademark license? Or must I doing something else?
I'm asking that because I don't understand anything about legal stuff, so I wanna be as cleanest as possible about this. Thanks in advance for the answers!