FMG: Technomancer goes GOLD!

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FMG: Technomancer goes GOLD!

Postby bighara » Tue Apr 05, 2011 3:20 pm

"It's Mutant Future™ mayhem!" "No, it's a Labyrinth Lord™ dungeon crawl!"

Relax, guys, you're both right! REALM OF THE TECHNOMANCER challenges players of both campaign types with an unusual dimensional crossover adventure, presented in a unique back-to-back format. Just open the side you want to use tonight!

Something new has invaded an important underground complex... Will you be wizards and warriors gearing up to save the gnomes from strange humanoids, or mighty freaks of post-apocalyptic nature hired to drive out the alien troops of the mysterious Technomancer? REALM OF THE TECHNOMANCER offers dangers, rewards, new gear, and new monsters for post-apoc games like Mutant Future™ and old-school fantasy like Labyrinth Lord™ alike. Plus, the TECHNOMANCY appendix gives simple, vivid rules for what happens when technology and magic try to mix, and the results are often not pretty...

Whichever world you hail from, the Technomancer doesn't belong there, and it's up to you to drive him out.

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Re: FMG: Technomancer goes GOLD!

Postby sniderman » Tue Apr 05, 2011 6:18 pm

Wow! Just grabbed a copy and tossed a blurb up over at TSAW! (The Savage AfterWorld). Great stuff here!
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