OOC: I already posted that everyone went down, connivingsumo
Einar tries to pick the lock. (
secret roll) He succeeds. With a
click, the lock is undone. The doors swing open, and
Dieter's light source illuminates the bottom of the cavern. It is a mess of boulders and stalagmites.
(
secret roll) As you step out,
Dandy catches something with his foot. You hear a
ping and a rumble back up the passage. You barely have time to move, a giant boulder crashes down the tunnel and flies out the door. You all try to dive out of the way (
Save vs. Petrify, d20, Grimes 8, success, Furuk 11, FAIL, Dieter 20, success, Dandy 18, success, Einar 19, success) and most of you succeed but
Furuk is too slow to react (
dmg 3d6, 5+2+1=8) and he's hit hard by the boulder. The boulder smashes against a column in the cavern.
On the outside, several broad steps lead up to the door. A path leads away from the steps out into the cavern, but it quickly becomes indistinguishable from the rest of the rocky ground. The floor of the cave is riddled with loose stones, stalagmites, columns, and boulders.
Looking back you see the cave you just exited was in fact in a giant stalagmite, the gentle slope to the plateau above looks like you could hike up it if you wanted. The outside of each door is carved with the same symbol. It looks like a backward “S” with hash marks near either end:
Dieter notices that the same symbol is painted on a rock at the edge of the light source like a trail marker.
Actions?Hit points and marching orderGrimes 32/34
--Furuk
25/36
Dieter 18/18
--Dandy 23/23
Einar 11/11