Turgenev's Map Thread

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Re: Turgenev's Map Thread

Postby Turgenev » Thu Aug 20, 2015 9:02 pm

Here is the latest update of the mega-dungeon. Click to enlarge.

Image

Image

Map Details:
* Area 1 has a large well/circular open pit.
* Area 3 has a tapestry/curtain.
* Area 9 has a moat-like open pit.
* Area 34 is a large flooded cave that connects to a lake on the surface.

And here is this level added to the other nine. Click to enlarge.

Image

Cheers,
Tim
Image
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Re: Turgenev's Map Thread

Postby Turgenev » Fri Aug 21, 2015 2:55 am

Here is the latest update. Click to enlarge.

Image

Image

Map Details:
* The walls between the caves (areas 6, 7, and 11) and the chambers (areas 1 and 4) have crumbled allowing access between the areas with rubble strewn about.
* Area 14 has a large cliff face/ledge that is 80' high in elevation.

And here is this level added to the other ten. It connects to the map to the right which hasn't been posted yet. Click to enlarge.

Image

Cheers,
Tim
Image
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Re: Turgenev's Map Thread

Postby Turgenev » Fri Aug 21, 2015 3:30 pm

And the next map. Click to enlarge.

Image

Image

Map Details:
* Areas 9 - 11 are part of one gigantic chamber that continues to the east off the page and onto the next map.
* The diagonal 'dumb-bell' shape icons near numbers 9 and 11 are large stone buttresses.
* Area 26 is a room that has collapsed in the north-eastern corner.

And here is this level added to the other eleven. Click to enlarge.

Image

Cheers,
Tim
Image
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Turgenev
 
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Re: Turgenev's Map Thread

Postby Turgenev » Fri Aug 21, 2015 5:55 pm

And here's the next map. Click to enlarge.

Image

Image

Map Details:
* Area 14 has several stone buttresses.
* The dotted lines at area 15 represent the flow of water travelling under the floor.

And here is this level added to the other twelve. Click to enlarge.

Image

Cheers,
Tim
Image
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Location: Toronto, Canada

Re: Turgenev's Map Thread

Postby Blood axe » Fri Aug 21, 2015 9:35 pm

Awesome work. The ruined keep is my favorite. You did the old moat house proud.
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
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Re: Turgenev's Map Thread

Postby Turgenev » Fri Aug 21, 2015 10:10 pm

Thanks Bloodaxe. That ruin keep was a lot of fun to draw and one of my maps that I have used in my own D&D campaign.

Here's the next mega-dungeon instalment. Click to enlarge.

Image

Image

Map Details:
* Area 3 has a large circular open well/pit.
* There is also a open pit in area 27.

And here is this level added to the other thirteen. Click to enlarge.

Image

Cheers,
Tim
Image
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Re: Turgenev's Map Thread

Postby Turgenev » Sat Aug 22, 2015 2:19 am

And here's the last piece of the puzzle. Click to enlarge.

Image

Image

Map Details:
* Area 14 has four large star-shaped stone buttresses.
* The double doors to area 29 have fallen to the floor.
* There are several corridors that have crumbled and collapsed but if dug out, could possibly lead to further sections should the DM so wish it.

And here is this level added to the rest. Click to enlarge.

Image

Cheers,
Tim
Image
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Re: Turgenev's Map Thread

Postby Turgenev » Tue Sep 22, 2015 5:23 pm

Here is a self-contained dungeon (unless the DM wishes to add another level via the open pit in area #1). Click to enlarge.

Image

Area 1 has a long open pit. I picture characters trying to get the double doors open at area 18, possibly encountering additional wandering monsters due to the noise, only to find the corridor behind the doors has crumbled.

Cheers,
Tim
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Re: Turgenev's Map Thread

Postby seneschal » Wed Sep 23, 2015 11:37 pm

Thanks for your hard work. Your detailed maps are astounding in their complexity.
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Re: Turgenev's Map Thread

Postby Turgenev » Sat Sep 26, 2015 1:12 am

Thanks seneschal. I just draw them and hope that others will like them. ;)

Cheers,
Tim
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