by greyarea » Tue Dec 13, 2011 5:15 pm
The head guard looks over the mage with a practiced eye. "What's all this about Skull Mountain? I don't know anything about that place, 'cept we're to keep clear of it. I'm sorry about your fallen comrades but unless you have some proof that you're doing Sir Taris' work, we will have to take a look at those bodies. You can tell all the stories you want, but there ain't to be no killing here in Wolford, and we aim to keep that peace."
As the guard makes for the cart, the others in his cohort raising their crossbows once again, another group of patrol guards rounds the corner. They see your group and the showdown taking place. The head guard looks familiar to you and as he speaks you know why.
"Hey guys thanks for bringing in those -- what'd ya call them, cultists? We found out that they part of that group what's been terrorizing the farmers in Sir Taris' land. We sure are glad you brought them in." He looks at the other head guard. "Hey Charlie, what are you doin'? These guys are a bunch of heroes."
The guard approaching the wagon (Charlie?) stops and looks over to his fellow. "These jokers was harrasin' an old lady, Joe. And they say they got dead bodies in their cart."
Joe replies, "Well, they ain't bad guys: they probably lost their friends when they got those bandits they brought in. Can't ya see they're in front of the seneschal's place? They got business here."
Charlie ponders this for a minute. He then turns to Dieter and says, "You asked about the church? The Shrine of Saint Garth is over there but there ain't no way they're open this time o night. I suggest you try in the morning. In the meantime, I guess you should bring that cart to the tower for safekeeping, so you don't have to worry bout no graverobbers or nuttin."
The rest of the guard lowers their crossbows and Charlie looks at you as if waiting for you to follow him.