kingius wrote:Tolkien, as well as other Appendix N authors, is an appropriate point for reference for D&D and clones.
Not for everything, none of the authors are. D&D and its clones are a mix up of everything. Non-conformance to Tolkien with Dwarven weaponry is to be expected, it's not an error. It's not Middle Earth - these are not Tolkiens Dwarves, but Labyrinth Lord's.
As you put it: "D&D and its clones are a mix up of everything" which suggests that all bits of those influences are fair game. Hence we can have albino warrior-witches with cursed blades. Or paladins fighting for Law against Trolls that require fire to fix their wounds. Or albino-apes attacking from otherwise abandoned cities in the desert.
"Non-conformance to Tolkien with Dwarven weaponry is to be expected, it's not an error," may be true in
your campaign but not all. The Tolkien idea of dwarves is
obviously expected by many players, hence the repeated requests for dwarves with battle axes. And note that it's dwarves, not dwarfs, and dwarven, not dwarfen: there's Tolkien's influence right there. That said, Gygax and Arneson were certainly not deeply influenced by Tolkien's works, as later grumblings about hobbits made clear.
D&D, LL, and other clones are generally very setting-light, partly in order to accommodate many visions of a similar concept. They tend to rely on settings, like Backmoor, Greyhawk, the Forgotten Realms, etc. to set things in stone and house rules are the norm rather than strict by-the-book.
That said, Moldvay allows battle-axes, and it serves as the basis for LL, so they should be by-the-book, allowed in LL, IMHO.