Module or Adventure Area Under Workshop

Module or Adventure Area Under Workshop

Postby Black Wyvern » Wed Jul 11, 2012 4:13 pm

I was wondering if it would possible to get a forum under the Workshop for members to post modules? It seems like if they are posted in either "mapmaking" or "open workshop" forums they get lost to time. I don't know how many people would post but it would be cool for new members to be able to jump right there and get started and for freebie designers to put our work where it can be found and hopefully enjoyed. Thanks for your consideration.
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Re: Module or Adventure Area Under Workshop

Postby austrodavicus » Sat Jul 14, 2012 3:38 am

Clint, if you don't get a reply from Dan it may be because he's moving house and if so, just send him a pm in case he misses this thread.

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Re: Module or Adventure Area Under Workshop

Postby Blood axe » Sat Jul 14, 2012 5:33 pm

Maybe a place for finished adventures.
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But when life loses its value,
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Re: Module or Adventure Area Under Workshop

Postby Wizardawn » Sat Jul 14, 2012 7:08 pm

Blood axe wrote:Maybe a place for finished adventures.

Dragonsfoot hosts such files for clone now. You could then PDF the adventure and have them post it in their Labyrinth Lord section. Otherwise, Dan would have to get into the business of storing files on his webserver...and create an interface to download such things.
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Re: Module or Adventure Area Under Workshop

Postby Black Wyvern » Sun Jul 15, 2012 2:46 am

I was actually just talking a thread to post things like Blood axe's adventure competition and any other short adventures that are one post, if people want to make a pdf it is easy enough without getting into file storing here.

New players, who don't already have access to a pile of modules, are probably more likely to come here rather than dragonsfoot. I have been a member here for years but just recently joined dragonsfoot. It is an awesome community but if I wanna talk LL I come here.
Last edited by Black Wyvern on Sun Jul 15, 2012 1:41 pm, edited 1 time in total.
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Re: Module or Adventure Area Under Workshop

Postby Blood axe » Sun Jul 15, 2012 1:24 pm

I'm with Black Wyvern. If we make it here, lets keep it here, for our members to use.
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
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Re: Module or Adventure Area Under Workshop

Postby Goblinoid Games » Sun Jul 15, 2012 3:56 pm

Sorry for the delay everyone, been moving and also traveling...but I added an Adventure section.
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Re: Module or Adventure Area Under Workshop

Postby Black Wyvern » Mon Jul 16, 2012 12:55 am

Thanks Dan.
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